Llama Farmer
A project in Oxford, UK by Questore000days
:
00hours
:
00minutes
Funding Successful
£2,062
current pledge level
Last Updated: May 25 @ 15:10 -0400 GMT
206%
of goal
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Latest News
Box Lid Spot The Difference
May 24th - via: kickstarter.com
Well, here we are with less than 24 hours to go but no time to rest. We're doing yet more artwork refinement, colour refinement and tidying up so I thought I'd share today's tweaked box front image. Now that lime green does look pretty luminous on... (Read More)
Less than a week left!
May 18th - via: kickstarter.com
Hello everyone! Nothing dramatic to report, but just a big thank you all for backing Llama Farmer. The new rug cards arrived fantastically quickly only two days after ordering them, and they look... exactly the same as the old ones (see, not... (Read More)
Game Balance - With Robots
May 10th - via: kickstarter.com
Llama Farmer work continues apace! We have a new prototype run of rug cards being printed right now, based on the quantities calculated by ++CyberLlama2000++ and incorporating some minor colour tweaks. Llama Farmer is clearly a very colourful... (Read More)
Arranging The Stock
May 6th - via: kickstarter.com
Time for an art update! One thing we haven't shown very much is the game Stock. This is where all the draw cards and the markets live, and as long as everyone can see and reach it you can pretty much arrange it as you like. We generally use the... (Read More)
Expanding Your Llama Farm
May 3rd - via: kickstarter.com
To help people who haven't actually played, today's update shows some examples of a key game mechanic - how you expand your llama herd! A (slightly crooked) mid-game llama herd Each player starts with a small herd of primary-coloured llamas.... (Read More)
Llama Farmer is Funded!
May 1st - via: kickstarter.com
Thank you all for supporting our project! We now have enough funding to produce the first print run of Llama Farmer, so I'd better make sure the new card designs are done and everything's suitably polished. We can't sign off the final, final... (Read More)
Playtesting - With Robots
April 29th - via: kickstarter.com
Today's Llama Farmer job is working on the automated system we use to do some of our playtesting. We call it ++CyberLlama2000++. ++CyberLlama2000++ provides us with useful feedback on our design changes that no human being would have the patience... (Read More)
Card Design Improvements
April 27th - via: kickstarter.com
Hey Everyone! Just to let people know what's going on behind the scenes as the campaign progresses. Currently we're updating the designs of the cards based on our playtesting feedback. All the photos and components you see in the description above... (Read More)
If you have additional news that doesn't appear here, shoot us a link!