Penumbra City

A project in Tucson, AZ by Strangers in a Tangled Wilderness
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Funding Successful

A ttrpg set in the mysterious world of Harrow.
Backers: 1634
Average Pledge Per Backer: $40

Funded: $66,140 of $13,000
Dates: Jun 1st -> Jul 1st (30 days)
Project By: Strangers in a Tangled Wilderness
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$66,140

current pledge level
Last Updated: July 1 @ 11:03 -0400 GMT

508%

of goal
funding period ended

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Latest News

A joint interview we did with another game, SLAV BORG

June 22nd - via: kickstarter.com
There's another project that's kickstarting right now that we're excited about, another fully-funded punk-inspired game that takes pace in society that is quickly unraveling, SLAV BORG. We've backed it, because we want to play it. We talked with them... (Read More)

Meet our illustrator, Robin Savage

June 20th - via: kickstarter.com
Thank you all so much for believing in this project of ours enough to give it a shot. We suspect you won't be disappointed. As we come closer our first extra stretch goal, it's probably time to introduce you to the last member of our team, our... (Read More)

More stretch goals, and meet our World Designer, Margaret Killjoy

June 15th - via: kickstarter.com
Well, you did it. You unlocked all the stretch goals we'd come up with. Now you get a novella written by our game designer. And we came up with two new stretch goals, because why not: At $50,000, everyone will get a large format, full color printable... (Read More)

Meet Casandra Johns, our graphic designer

June 12th - via: kickstarter.com
Game books should be useful and they should be beautiful. Here's an interview with Casandra Johns, our graphic designer, talking about the delicate work of game book design. a mockup of a sample page from the book -do you want to introduce yourself?... (Read More)

Get to know our game designer, Inmn Neruin

June 7th - via: kickstarter.com
Well, you all did it: we've hit the $30,000 mark, which unlocks our second stretch goal and means that every one of our backers is going to get an entire second book for free digitally as well as a discount code for the print version. Specifically,... (Read More)

We promised a simplified game mechanic. Here it is.

June 3rd - via: kickstarter.com
When we wrote Penumbra City, we were inspired by all the work so many tabletop roleplaying games have done on presenting simplified game mechanics, to make the game faster paced and more open to new players. In the end, we're calling our system... (Read More)

Additional content unlocked!

June 2nd - via: kickstarter.com
First of all, thank you all so much. You've made our dreams come true. We've been working on this game for years, wondering whether we could catch people's attention with the strange world we're building. You've shown us that the answer to that is... (Read More)

If you have additional news that doesn't appear here, shoot us a link!