Treachery in Beatdown City: A tactical beat 'em up!

A project in New York, NY by Shawn Alexander Allen
000days 
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00hours 
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Funding Unsuccessful

Fight worldwide vs. hoods, punks, thugs, & ninjas in this sidescrolling brawler with action RPG elements. All to save the president!
Backers: 487
Average Pledge Per Backer: $44

Funded: $21,342 of $50,000
Dates: Feb 13th -> Mar 15th (30 days)
Project By: Shawn Alexander Allen
Tags:
video gameactionindiesoftwareturn-based +Suggest

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$21,342

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Last Updated: March 15 @ 11:03 -0400 GMT

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Latest News

PAX East 2018: Shawn Allen Game Devs Of Color Exclusive Interview

April 10th - via: shacknews.com
Shawn Allen dropped by the livestream at this year's PAX East to talk about his storied career in games and his work in bringing gamers with varied backgrounds together for collaborative creative projects. (Read More)

Treachery in Beatdown City successfully funded on Kickstarter with $50K

May 7th - via: polygon.com
The second time was the charm for Treachery in Beatdown City: The old-school beat-'em-up was successfully funded on Kickstarter this afternoon to the tune of $50,473 from 1,249 backers. (Read More)

Update 14: Last update from New York! Big day ahead, and more gameplay vids!

March 13th - via: kickstarter.com
Hey everyone! Thanks for getting us to this point! We are around 40% of the way there so far, and I have to thank each and every one of you for that. We have so much more for you over the next day... but first... I am flying out to San Francisco... (Read More)

Update Lucky No. 13: Final 72 Hours - Let's end it BIG (+bonus new Indie graffiti!)

March 12th - via: kickstarter.com
Hey everyone. Thanks again for being a backer! We are in our final 72 hours and we need everyone's support to make this game a reality! So please tell your friends, send emails, do whatever you can! We will also be on the FIREHOSE GAMES twitch... (Read More)

Final 3 days + Streaming!

March 11th - via: kickstarter.com
Hello everyone, thanks again to all of our backers so far. We have a few short days left, so let's hit the ground running! Also if you haven't seen it yet, we launched a new video for the pitch, so people who may have seen it before, might want to... (Read More)

Update 11: The man behind the music, a Q & A with Inverse Phase

March 10th - via: kickstarter.com
Kicking off the final days of the Kickstarter is an interview with the one person who does not currently live in New York, Inverse Phase. Rather than give you all a(nother) big intro, I'll let him do all the talking. Tell us a bit about yourself!  ... (Read More)

Update 10: Final Week - Announcing New Game Modes + Multiplayer!

March 7th - via: kickstarter.com
Thanks to everyone for backing so far. We wanted to announce something special to kick off this final week on Kickstarter. Survival! Endless Survival mode!Besides the standard top down map in between fights, we're also offering up an endless... (Read More)

Update 9: A behind the scenes look at art creation + a dialog about marriage & game development

March 5th - via: kickstarter.com
Shawn and Diana at Indiecade EastYou may or may not have seen this video of Shawn and Diana talking about marriage and working together on Treachery in Beatdown City.  But I also wanted to highlight and show some of the behind the scenes photos of... (Read More)

Update 8: New locale, gameplay features, and wallpapers/avatars!

March 5th - via: kickstarter.com
We are proud to show off a new screen featuring a whole lot of new stuff. New gameplay, new area! Part of the fighting in Treachery in Beatdown City will comprise of fighting enemies riding vehicles, Iron Knuckle style. Some enemies will die when... (Read More)

Update 7: Over 25%, reward adjustments, new shirt ideas, + add-ons

March 2nd - via: kickstarter.com
First off, we're over 25%!Many kickstarters do not get this far, and for that we want to thank all of you.  There's still a lot left to do, so please tell your friends, and if you know any community we should be talking to, let me know! Reward... (Read More)

Update 6: NEW REWARDS : PHYSICAL Manual & ART BOOK/STRATEGY GUIDE!

February 26th - via: kickstarter.com
NEW POST NO BILLS REWARDS1st off, I didn't even notice that we sold out of this reward. So I added 5 more in Seriously, POST NO BILLS.  BUT ALSOWe are proud to announce that we can offer a physical manual and a physical artbook/strategy guide for... (Read More)

Update 5: FRESH NEW GEAR

February 26th - via: kickstarter.com
New reward tiers!Hello everyone. Today we are proud to announce 2 new reward tiers.  WEAPONIZER - at $35 you receive exclusive early access to 6 new weapons. We haven't talked about weapons much. Weapons can be found in the environment, knocked... (Read More)

Update 4: 30 minutes of gameplay footage, stretch goals & budget breakdown

February 22nd - via: kickstarter.com
All new, uncut gameplay! We hit $11K yesterday, and after much struggling to get this video out to everyone, it's here! So check out 30 minutes of the game! And share with everyone you can! I know we can do this. Stretch Goals You asked, and you've... (Read More)

Update 3: A relationship with graffiti

February 19th - via: kickstarter.com
Growing up in the New York Modern day, not so different from yesterday  When I was growing up in New York City graffiti was all around me. Heck, it still is, although not quite like the 80s/90s. My mom hated it, no doubt indoctrinated by the media... (Read More)

Update 2: The Tale of Fighting

February 19th - via: kickstarter.com
We are well on our way to $5K and I thank you all again!Please, if you have any suggestions where we can reach out about the game, forums, etc. let me know! And if you can tell as many people as you can! Family, friends, whoever! But now, some of the... (Read More)

Treachery In Beatdown City Will Rearrange The Face Of Modern Brawlers

February 19th - via: idigitaltimes.com
Treachery In Beatdown City caught my eye at IndieCade East 2014. Based on look alone I assumed the game to be another entry in the storied history of go-right-and-button-mash brawlers I'd grown up with in the 80s and 90s. (Read More)

Update 1: In it to win it

February 14th - via: kickstarter.com
First off, a HUGE THANK YOU Thank you so much to everybody who has supported this project so far. We started off really well, and I am optimistic that we can get this ball really rolling over the next week.  We have had some awesome support from all... (Read More)

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