Legend of Illusions

A project in Midland, Canada by Mathew McCluskey
000days 
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Funding Unsuccessful

Legend of Illusions is a dungeon crawling, city building, animal breading, action adventure game from SSZ Canada.
Backers: 20
Average Pledge Per Backer: $31 CAD

Funded: $621 CAD of $1,000 CAD
Dates: May 31st -> Jul 30th (60 days)
Project By: Mathew McCluskey
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$621 CAD

current pledge level
Last Updated: July 30 @ 17:08 -0400 GMT

62%

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funding period ended

$0 CAD

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Latest News

Thank you all for an incredibly successful campaign.

July 30th - via: kickstarter.com
Thank you so much to everyone who pledged to our campaign. Even though we did not reach our funding goals this campaign was a roaring success. We have grown from an unheard of game to now having a following of close to 400 people on our our social... (Read More)

Problems with Android download solved.

July 29th - via: kickstarter.com
We are sorry for the inconvenience. The download problems with the Android client have been resolved.  You can use the link   https://ssz.ca/and-11sp  to download the client. It now directs you to a working download page. We apologize for any... (Read More)

42 Hours left before the project ends

July 28th - via: kickstarter.com
Hello again everyone. Please excuse the previous update. The family and I were camping over the weekend to enjoy some family time. Knowing the internet would not be good in the area we prepared a 48 hours update as an intended draft. We mistakenly... (Read More)

The Final 48

July 26th - via: kickstarter.com
Coming into the final 48 hours of our campaign I just wanted to say thank you to everyone who has pledged toward our project. We look forward to see you all in game during the test. If you have not made a decision on our project now is the time.... (Read More)

Offline Android and Windows Client Single Player Preview Available

July 24th - via: kickstarter.com
We have been hard at work overnight and completed the Android build now :) This build should work on most phones and tablets. It has codecs for the video types ASTC, PVRTC, ETC1, ETC1a, ETC2, DXT and ATC which should make it playable on most... (Read More)

Single Player Version Released Today

July 23rd - via: kickstarter.com
Did you know you can play Legend of Illusions right now? Today we released a special single player version of Legend of Illusions. You can play it with no account, and no internet connection.  This is a completely offline single player version of... (Read More)

Live Stream Alert

July 22nd - via: kickstarter.com
 Live Stream starting soon  https://youtu.be/2BYS0pgrZ7A   (Read More)

Testing event now ended :( New one announced :)

July 21st - via: kickstarter.com
Thank you to everyone who took part. We hope you enjoyed the preview event. We were able to identify a number of issues that needed to be fixed thanks to you.  We will be holding another preview event from July 29 - July 31. We will be working to... (Read More)

Preview event now open to all.

July 20th - via: kickstarter.com
The special donor only preview event that began yesterday is now open to the public. Currently you can access Stating Village, and Housing Zone. 2 more zones will activate later this afternoon (EST).  Please check the Read Me file inside of the... (Read More)

Backers Only Preview Inforamtion

July 19th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Now 60% funded!!! Special Donors Preview event starting today :)

July 19th - via: kickstarter.com
We are so happy to see so many new backers to our project. We just wanted to take a moment and say thank you from the very bottom of our hearts. Your support means the world to us.  As a special thank you to all backers we will be holding an small... (Read More)

Backer Preview Event Begins July 19

July 13th - via: kickstarter.com
As a very special thank you to all our backers we will be holding a special preview event starting Friday July 19 2019. You must be a Kickstarter backer to be eligible to this test.  We will be sending out a zone preview client which will allow... (Read More)

Sorry had to restart our software

July 12th - via: kickstarter.com
 https://www.youtube.com/watch?v=kvS7oFGeRoM   (Read More)

Live Stream 1 Take 2

July 12th - via: kickstarter.com
After the sound issues last night we have decided to repeat last nights live broadcast, or rather a new live broadcast to cover the same stuff again. This time the audio is fixed. We apologize to everyone for the sound issues last night. Hope you can... (Read More)

Live Update Starting Soon

July 11th - via: kickstarter.com
Our very first live streaming broadcast will begin shortly. The link for the stream is   https://www.youtube.com/watch?v=VkuVRpCJGy8 Today we will be showing off in game footage of Stating Village and Player Housing.  We will also try to answer... (Read More)

Live update today

July 11th - via: kickstarter.com
Thank you all for your ongoing interest in our project. Today we will be broadcasting live starting at 4:25 EST. We invite everyone to stop into the stream and ask questions.  In todays Live stream will be taking a look at Stating Village and the... (Read More)

NPCs / Login System / Facebook Giveaway

July 7th - via: kickstarter.com
In today's update we take a very early look at the npc system. You also get a preview of the login system in it's rough form. This will undergo major changes before the game launch.  We hope you like the progress we are making. Thank you to everyone... (Read More)

EXCITING NEWS & Kickstater Goals Update

June 28th - via: kickstarter.com
Today we received a brand new computer !! We are so excited to be working with a computer that can handle the workload finally. This will improve our game release so much. We have noticed such a huge improvement in just this first afternoon. We... (Read More)

Class Selections & Leveling

June 27th - via: kickstarter.com
We noticed a few new backers, and some previous backers who have added to their donations. Thank you all so very much from the bottom of our hearts. Your support means the world to us.  In today update we take a look at which classes will be... (Read More)

Player Shops Early Preview

June 22nd - via: kickstarter.com
In this update we take a very early look at the player vendors. These shops can be placed in the world to vend your goods while you adventure. The shops allow you to sell items as well as buy them.  If you have any questions or suggestions we would... (Read More)

Testing Multiple Players

June 17th - via: kickstarter.com
In today's update we will take our first look at the server system. In this video we have a couple of characters running around on the coding platform. We mentioned in our Discord that we were going to try and add some of the char customization in... (Read More)

New Discord Server Now Live

June 15th - via: kickstarter.com
Hello everyone and thanks for your ongoing interest in our project. I see some new donors since our last update. I just wanted to take a moment and say thank you to them. We appreciate your support in us so much.  We have launched a new discord... (Read More)

Building Source Code :( and character customization system preview

June 12th - via: kickstarter.com
While we don't have a lot of new stuff to show off today we have been hard at work. We have been working on the back end server stuff. This process requires us to rebuild the entire game engine from source code. The game engine we are using does not... (Read More)

New inventory System So easy a child can use it :)

June 9th - via: kickstarter.com
Hey there and thank you all for checking up on our progress. Over the last few days we have been working to refine the inventory system in the game. Trying to balance a flexible robust system suitable for an mmorpg while at the same time being easy... (Read More)

Breeding System and Player Housing explained briefly

June 7th - via: kickstarter.com
In today's update we take a look at the breeding system and one of the types of housing. Breeding System. Throughout the world there are different types of animals. These animals can be caught using a capture item. The capture items will be acquired... (Read More)

In yesterdays update we talk about the new loot pickup system

June 7th - via: kickstarter.com
Thank you all so much for your ongoing interest in our project. In this update from yesterday we look at the new loot pick up system.  We would also like to apologize for the delay in posting. We ran into a bug with the system which needed to be... (Read More)

Kickstarter Exclusive Mini Pet

June 5th - via: kickstarter.com
We are now 10% funded!! Thank you all so much from the bottom of our hearts. We truly appreciate each and every one of you. Not only those who have donated but also those who have taken the time to share our link on social media. You are all truly... (Read More)

Screen Shots of Starting area.

June 4th - via: kickstarter.com
Here are some screen grabs from the areas in the video earlier today. It looks a bit better when we are not trying to record and play at the same time. More new information coming tomorrow. Be sure to check back often for news and updates.   (Read More)

Break Kickstarter Event

June 4th - via: kickstarter.com
Today we noticed that a new event Break Kickstarter has started. We are going to break Kickstarter by doing daily updates. We will try our very best to release a new never before seen piece of content from our game every single day during the... (Read More)

Tutorial Area

June 4th - via: kickstarter.com
In this video we take a look at the very fist area a new player will see. They will arrive in this small village and be taught the basics of the game.  The will learn movement controls, their first 2 skills, how to gather, how to catch a pet, as... (Read More)

Novice Skills Preview

June 2nd - via: kickstarter.com
Thank you for your ongoing interest in our project. We have put together a small preview of the first couple of skills you can gain as a novice. Hope you like it. There will be a total of 6 available novice skills. You'll need an HTML5 capable... (Read More)

Tiered rewards updated.

June 2nd - via: kickstarter.com
We have added additional content to the $50 and $100 tier packages. They both now include Alpha Program Access. Our current timeline has the start of the Alpha program planned for November 15th 2019. The closed beta program from the other packages is... (Read More)

If you have additional news that doesn't appear here, shoot us a link!