OWL Programmable Effects Pedal
A project in Hoxton, United Kingdom by Martin Klang000days
:
00hours
:
00minutes
Funding Successful
£33,641
current pledge level
Last Updated: July 1 @ 14:01 -0400 GMT
420%
of goal
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Latest News
OWL Programmable Effects Pedal
July 5th - via: techcitynews.com
The OWL programmable effects pedal has pushed past its modest £8,000 funding target by a massive 400% after a wildly successful Kickstarter campaign. (Read More)
Successfully funded :: Backers survey :: Open book accounting:: Pre-order
July 1st - via: kickstarter.com
Thanks to you, we’ve successfully funded at £33,641- amazing. That we hit all of stretch goals means the pedals will do everything we hoped for - yay! The OpenWare Lab programmable effects pedal will start production in the coming months and... (Read More)
Final stretch goal reached
July 1st - via: kickstarter.com
We did it! There will be the 1Mb memory extension as standard in every OWL. Don’t tell anybody but we’re hoping we can squeeze more memory in if we can, and the economics of it work out, but we won’t know until we’ve got a final count of... (Read More)
Stereo Input/Output Funded :: Less than £1000 to the memory extension
June 28th - via: kickstarter.com
It's great to be able to announce that we've gone way past the £28,000 stereo input/output goal, and we're now less that £1000 away from the £30,000 we need to add the 1mb memory extension to all OWL pedals. We know that this goal is important to... (Read More)
New patches :: Buying two OWLs
June 28th - via: kickstarter.com
After a herding cats moment this morning while the team got distracted playing guitar with a new patch called DroneBox by Oli Larkin which is now online here with some other new patches created by community members, we’ve set about today’s to-do... (Read More)
Demo Video :: Patch Library
June 27th - via: kickstarter.com
Demo Video We got Tom to record a demo of some of his favourite patches at the moment. They're all running live on the latest OWL prototype, at 48kHz / 16bit. And they're sounding pretty good! Big thanks to David Kaplowitz for filming and editing.... (Read More)
Memory / Stereo votes are in :: Stretch goal lowered :: OwlSim Live Video
June 26th - via: kickstarter.com
We’ve had some amazing feedback with lots of votes and good arguments for both sides. As it is we feel we can’t move the Stereo target back without disappointing a lot of backers who really want it. Thank you all for voting, and thanks also for... (Read More)
Important backers question :: LED switch funded
June 24th - via: kickstarter.com
Now that we've reach the £24,000 LED switch stretch goal we've been looking at the final two stretch goals and having discussions about swapping them around, so that 1mb memory extension is met at £28k rather than £32k. The extra memory is... (Read More)
Patch samples online
June 24th - via: kickstarter.com
We’ve just gone live with this dedicated page on the OWL website for example patches, along with sound samples. We’re working on getting all the patches we have into SoundCloud, but this is a good selection. If you want to look at the current... (Read More)
Prototype photo :: cases :: new video coming soon
June 21st - via: kickstarter.com
We've received the lastest OWL prototype with the hardware codec built it and it's proving to be very successful. It also came with the logo design on it, which we're equally pleased with. The final metal case will be white with a black logo, we... (Read More)
New Patches :: OwlSim Update :: Prototype V2 :: Owl Saints added to team credits
June 14th - via: kickstarter.com
We are happy to see that the OwlSim has already been downloaded a few times with people building it on Linux, Mac and Windows. Even better, we have received the first contributions from Patch developers! You can head to the OWL forums on our website... (Read More)
TL;DR Codec goal got closer :: new push button and LED goal
June 11th - via: kickstarter.com
Martin has been experimenting with a new hardware codec he has researched and it’s proving to be very good. As a consequence we’ve managed to reduce the stretch goal to £20,000. At the time of writing we’re just £1,500 off that, so with a... (Read More)
Cinque progetti da tenere d’occhio su Kickstarter
June 10th - via: makerfairerome.eu
I makers che puntano sull’open source non possono fare a meno di aprirsi anche verso il crowdfunding. Trasparenza, dichiarazioni di intenti e voglia di fare rete intorno ad un progetto sono gli stimoli che portano i fabbricatori digitali a rivolgersi a piattaforme come Kickstarter. Raccogliere i fondi necessari e trasformare le idee in oggetti concreti sono solo i primi passi di un lungo processo di making. Se volete seguire qualche storia interessante, date un’occhiata a questi cinque progetti. (Read More)
USB MIDI Goal Reach :: OwlSim :: in the Press :: events
June 7th - via: kickstarter.com
Thanks to all our backers, we’ve reached the USB MIDI goal! With this feature, the OWL now becomes even more versatile and can communicate with virtually any MIDI talking piece of hardware on the planet. What cool MIDI applications are you thinking... (Read More)
OWL Update 3
June 3rd - via: kickstarter.com
TL;DR Expression pedal goal reached :: OWLSim coming soon :: Nice words :: @hoxtonowl We reached the expression pedal stretch goal, which is fantastic news. This will give musicians even more control over how the layer effects onto their music. The... (Read More)
OWL Update No. 2
May 31st - via: kickstarter.com
TL;DR We funded! Normally we'd refrain from sending out two updates in one day, but we just funded and we wanted to send you a big thank you immediately. If you have any friends who are thinking of joining you in funding the Owl tell them there are... (Read More)
OWL Update No. 1
May 31st - via: kickstarter.com
TL;DR Bowled over :: FAQ added :: Patch contest :: Working on a new prototype board At the time of writing we’ve reached 62%, no 64%! of our funding target and we’re all wandering around the lab with big grins. Being a little over a day into the... (Read More)
If you have additional news that doesn't appear here, shoot us a link!