Extrasolar: Season 2 — be a part of the story

A project in San Francisco, CA by Lazy 8 Studios
000days 
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00hours 
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Funding Unsuccessful

Explore an alien landscape. We've already released part 1 of this award-winning indie game for free. Join us as we continue the story!
Backers: 724
Average Pledge Per Backer: $32

Funded: $23,485 of $85,000
Dates: Sep 8th -> Oct 8th (31 days)
Project By: Lazy 8 Studios
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video gamealiens +Suggest

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$23,485

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Last Updated: October 8 @ 20:01 -0400 GMT

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Latest News

28 Hours to Go!

October 7th - via: kickstarter.com
Back when I used to run track, I remember the coach telling runners to never let up before the finish line. It doesn’t matter if you’re in first place or last. It’s about you, giving it your all and seeing it through to completion.   A... (Read More)

Ethical Games: 254 Shades of Grey

October 3rd - via: kickstarter.com
I’ve been putting off this topic for a while now. It’s a complicated beast that’s hard to address objectively. It’s not at all black and white. And while it may, from the surface, seem like this is only an issue that matters to game... (Read More)

Designing for an alien world

September 29th - via: kickstarter.com
Today's update is a guest piece from Extrasolar concept artist, Haley Friedmann. When I first met up with Rob and Brendan to discuss Extrasolar and their vision for its wildlife, I got very, very excited. It became quickly apparent that we were all... (Read More)

New Reward Tiers: Fly Your Name in Space!

September 25th - via: kickstarter.com
Season 2 is in the works I’ve got great news to share! We've partnered with Enterprise in Space, an educational project of the non-profit National Space Society that's raising funds to launch an orbiter into space with 100+ student experiments --... (Read More)

Procedural Content in Extrasolar

September 22nd - via: kickstarter.com
When talking about games, the term procedural content gets tossed around quite a bit. It’s common to equate procedural content with randomness, but in reality, some procedural techniques don’t use randomness at all. Procedural content simply... (Read More)

Rethinking Educational Game Design

September 18th - via: kickstarter.com
Educational games suck. There, I said it. There are of course a few good exceptions, but when I asked friends to name some top educational games, the answers that came back tended to be games like Oregon Trail (1971), Rocky's Boots (1982), and Where... (Read More)

Weekly Launchpad. What Kickstarters Launched Sep 7 – 13

September 14th - via: cliqist.com
Every week we take a brief look at all of the Kickstarter campaigns that launched in the previous week. This isn’t to say that all of these projects are worth your hard earned cash, but with any luck having all of them in one place will make it easier to educate yourself on the projects you’d like to back, and which ones to run from. You’ll find two types of campaigns listed, “featured” and “the rest“. Featured campaigns are those that contain a significant amount of game information, are from known developers, or are significant in some other way. The rest of the games are usually smaller campaigns that are lacking in information, are from unknowns, have unanswered questions, or have not yet stood out for one reason or another. (Read More)

Indie Game Budgets: The Gory Details

September 12th - via: kickstarter.com
A few people have pointed out that we decided not to post a detailed budget breakdown for our Kickstarter campaign. We made this decision in part because we believe that the extensive free demo gives ample evidence that we know what we’re doing.... (Read More)

Best Fan Endorsement Ever

September 12th - via: kickstarter.com
I just got this endorsement from one of our long-time rover drivers, Ainia. I was originally going to post it at the beginning of another update, but as you'll see, it clearly deserves a post of its own. A huge thanks to Ainia for this bittersweet... (Read More)

Games with Agendas

September 11th - via: kickstarter.com
To start, I want to thank all of our backers so far! We're 10% of the way into our campaign and we're just a few dollars away from hitting 10% of our funding goal. Not only do we have 365 backers, but more than 1200 new players created Extrasolar... (Read More)

Extrasolar Readies A Second Season Of Space Exploration

September 10th - via: cliqist.com
Extrasolar is an incredibly unique video game that launched earlier this year. It is a web-based experience where players remotely control a rover on an alien planet, taking pictures as you go. The goal is to document interesting land formations and even any forms of plant life. The first season is available to play for free and works on most any device with a web browser. (Read More)

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