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UnDungeon - pixelart Action/RPG with Roguelike elements

A project in Dusseldorf, Germany by Laughing Machines

Funding Successful

UnDungeon is a beautiful and complex Action/RPG pixelart game with a rich background, immersive story and seven unique characters
Backers: 4603
Average Pledge Per Backer: €21

Funded: €95,519 of €50,000
Dates: Jan 11th -> Feb 13th (33 days)
Project By: Laughing Machines
rpgvideo gamevideo gamevideo gamescience fictionaction rpgroguelikeroguelikeroguelikepost-apocalypticpost-apocalypticpost-apocalyptic +Suggest

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Last Updated: February 13 @ 08:30 -0500 GMT


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Latest News

90k milestone and the Ultraviolet Mode stretch goal are reached!

February 12th - via:
90k milestone and the Ultraviolet Mode stretch goal are reached - more fresh meat will come! ;)  Huge thanks to all our backers for the support and love during that journey! We will continue rising funds necessary for console releases starting from... (Read More)

Roguelikeness Pt.3: Alignments

February 12th - via:
Roguelikeness Pt.1: Locations Roguelikeness Pt.2: Items & progress In the beginning, when the Herald starts his wanderings, he finds himself in a totally new world in which he knows nothing about the peculiarities and customs of its inhabitants.... (Read More)

Meet the team

February 12th - via:
  Vlad Muntean Gamedesigner & mastermind. Vlad left his life's work on constructing the tower of pizza to create his dream game. He generates most of the ideas for the project, as well as tons of rage. Thoughts about the project deadline bring... (Read More)

"Heralds Dreams" stretch goal has been reached and "Ultraviolent Mode" is on the way!

February 11th - via:
With your invaluable support, the next stretch goal "Heralds Dreams" has been reached in less that 24 hours! 4000 backers made that possible! Now Heralds can dive in fictions and we are on the way to "Ultraviolent Mode". We really hope that with your... (Read More)

Stretch goal "Ascend Artifacts" is reached! Herald's Dreams are coming!

February 10th - via:
Funds for the current stretch goal - Ascend Artifacts - are successfully gathered. Thanks to backers, UnDungeon got  a new edge - now these strange objects will learn to evolve! The next announced stretch goal won’t bring any new gameplay... (Read More)

Roguelikeness Pt.2: Items & progress

February 8th - via:
In this update, we’d like to talk about items and their influence on characters and playthrough. Like in most RPGs, in UnDungeon, The Herald has a set of basic characteristics that grow during the run and influence a variety of other secondary... (Read More)

UnDungeon's Kickstarter fully funded with two weeks to go

February 6th - via:
The Kickstarter campaign for the rogue-like RPG UnDungeon has recently reached its funding goal. The campaign is now working towards stretch goals. (Read More)

3D tricks in handcrafted graphics

February 5th - via:
Sometimes when an object is extremely massive or requires a great amount of frames, to draw it manually from scratch will be like a suicide. In such cases, we resort to 3D-patterns, which later on we process in a manual manner, making them distinct... (Read More)

Second stretch goal "Hub" has been achieved!

February 4th - via:
We are glad to announce that the second stretch goal has been finally achieved!  It means that, finding itself on the global map, the Herald can get the access to its pocket dimension. This is the only place in which the Shift has no power, thus you... (Read More)

First stretch goal - Mystic Links is unlocked & consoles priority update

January 29th - via:
We are happy that more than 3000 backers supported the game and now we can announce that the first stretch goal, Mystic Links, is unlocked!  It means that, in addition to the main plot, every playable character is going to shed light upon its own... (Read More)

UnDungeon Takes A Jackhammer To Late 90s Role-Playing Games

January 29th - via:
Take the alien aesthetic of Independence Day and set it to Massive Attack (Read More)

Interview with UnDungeon composer - stonesfromthesky

January 28th - via:
--- 1. Tell us about yourself. How did you start making music? What were your influences? As you know, I make music and perform it live under the name of stonefromthesky. I started this affair in 2012. Before that I played in several bands including... (Read More)

UnDungeon is funded and the Shift is finally unleashed!

January 26th - via:
--- UnDungeon is funded on Kickstarter and the Shift is finally unleashed! But it's just the beginning, so go ahead to PS4, Xbox, Nintendo Switch, and PS vita goals - the console future of the game is in your hands! Laughing Machines are grinning... (Read More)

The DRM Free version of UnDungeon will be available on the GOG platform

January 25th - via:
--- The DRM Free version of UnDungeon will be available on the GOG platform in addition to the release on Steam!  You ask us and we listen to you! We are extremely happy to announce that the DRM Free version of UnDungeon will be released on the GOG... (Read More)

UnDungeon has been approved by Steam Greenlight Community!

January 24th - via:
Thanks for your support! The Shift is unstoppable!      (Read More)

How to build an enemy?

January 22nd - via:
While developing Undungeon, we are trying to pay as much attention to enemies and NPCs as to playable characters. The game offers an unusual universe, in which both the most crazy ideas and common forms should be equally organic. The work on them... (Read More)

UnDungeon Kickstarter Stretch Goals revealed!

January 20th - via:
UnDungeon is an unusual project with an uneasy destiny, and the fact that almost all the required base amount has been collected within less than 10 days gives us a confidence that this project is really interesting for a part of the game community.... (Read More)

Kickstarter Check-In: UnDungeon

January 17th - via:
RPGamer's semi-regular crowdfunding check-in series returns with a look at UnDungeon. The action RPG borrows roguelike elements as it tears a rift open in the multiverse. (Read More)

Roguelikeness Pt.1: Locations

January 15th - via:
Within the last few days we’ve heard lots of questions related to the Roguelike\Roguelite part of UnDungeon: what is it, how does it feel, and how essential is the genre influence on the gameplay? Our aim is to turn UnDungeon into a robust and deep... (Read More)

UnDungeon Launches Kickstarter Campaign For Complex Action-RPG

January 14th - via:
The story follows seven different immortal heralds that are traveling the ruins of a new planet, after a cosmic shift takes place that fuses their seven different worlds together into a single new world. (Read More)

UnDungeon is on Steam Greenlight!

January 12th - via:
Steam Greenlight is threatened by The Shift! Support UnDungeon and change the world together with us! We are excited that almost 30% were funded within the first 24 hours! Thanks for your support and let's spread the world about the Shift together to... (Read More)

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