Strata: a Spire RPG sourcebook
A project in London, UK by Grant Howitt000days
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00hours
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Funding Successful
A full-colour hardback sourcebook for the Spire RPG.
Backers: 1291
Average Pledge Per Backer: £42
Funded: £54,686 of £12,000
Dates: Oct 16th -> Nov 15th (31 days)
Project By: Grant Howitt
Backers: 1291
Average Pledge Per Backer: £42
Funded: £54,686 of £12,000
Dates: Oct 16th -> Nov 15th (31 days)
Project By: Grant Howitt
£54,686
current pledge level
Last Updated: November 15 @ 10:01 -0500 GMT
455%
of goal
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Latest News
DONE!
November 15th - via: kickstarter.com
Okay, we're done! We'll stop yelling about this now. Many thanks to you all for your incredible support - we get to write a sourcebook for Spire, and publish it ourselves, and it's generating something close to a living wage for Chris and I, and... (Read More)
Masks, Goats, and THE FINAL DAY
November 14th - via: kickstarter.com
GOATS AND MASKSWe've unlocked two stretch goals over the last few days! First up, we're going to adopt and (if possible) name a goat for someone that really needs one in a developing country. In addition, we're going to take a break once the... (Read More)
Eye of the Beholder interview, One Week!
November 8th - via: kickstarter.com
We've got less than a week left on this project, and it's been incredible to watch it grow from the start - we've been blown away by the support that the community have put behind Strata. We really weren't sure if we had the market for a hard-copy... (Read More)
Cardiac Gleams!
November 6th - via: kickstarter.com
CARDIAC GLEAMS!Tim Wilkinson Lewis, who's creating the newspaper that will act as a handout for each of the scenarios in Strata, shared the cover of Cardiac Gleams, a pulp fiction magazine that, this issues, features sensationalised accounts of... (Read More)
Lines in the Dirt interview
November 3rd - via: kickstarter.com
One of the scenarios we're most excited by is Pauline Chan's Lines in the Dirt, a very small-scale game based around low society characters being evicted from their tenement block and fighting to stay there. Pauline's never written for RPGs before,... (Read More)
Bisquiet Funded, The Forgotten interview
October 29th - via: kickstarter.com
BISQUIET.We broke £40,000 yesterday, which means that a) we're unlocked Xalavier Nelson's baking-based scenario for Strata and b) we've broken into the wild hinterland of our post-launch stretch goals. We'll post an interview with Xalavier later... (Read More)
MORE STRETCH GOALS ANNOUNCED
October 23rd - via: kickstarter.com
GET STRETCHING.Given that we're going great guns on this project - 300% funded in under a week! - we decided that we'd firm up the stretch goals past 45 grand, so we've got something exciting to work towards. To that end, here they are! £45,000 -... (Read More)
GLASSHELM unlocked, Chris Farnell interview
October 21st - via: kickstarter.com
GLASSHELMWant to overthrow a massively corrupt and cruel banking system from within? Well, you can go get a job at a multinational banking consortium, or if that sounds like a lot of work you can just play Kira Magrann's GLASSHELM, the new scenario... (Read More)
Ironshrike unlocked, Interview with Ben Brock
October 19th - via: kickstarter.com
IRONSHRIKE.We just keep hitting those stretch goals! We've unlocked Ironshrike, Ben Brock's scenario for Strata, which deals with architectural magic and the god of predatory capitalism. We had a chat with Ben about what his plans are for the... (Read More)
Interview with Coman Fullard, stretch goals hit
October 17th - via: kickstarter.com
THREE STRETCH GOALS HIT.Okay, so. We funded in four hours. We went to bed, and now we're at double our funding goal. This is ridiculous and wonderful and we're going to have to think up some more stretch goals now. However, over the last day, you've... (Read More)
Funded!
October 16th - via: kickstarter.com
We funded in just over four hours.That's amazing. Thank you so much for all your support. It's astonishing to see that we've been able to make careers out of this, and that's all thanks to people like you. We're gonna just vibrate around for a bit, I... (Read More)
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