Lucidity: Six-sided Nightmares

A project in Sydney, AU by Shannon Kelly

Funding Successful

Roll to escape - or become a Nightmare and terrorise your friends! Includes 80 custom dice, and plays in under 30 minutes!
Backers: 3056
Average Pledge Per Backer: $56 AUD

Funded: $170,320 AUD of $14,900 AUD
Dates: Jun 13th -> Jul 18th (36 days)
Project By: Shannon Kelly
diceboard gamemonstershorrorlovecrafttabletop gamedice gameturn-based +Suggest

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$170,320 AUD

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Last Updated: July 18 @ 23:01 -0400 GMT


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Latest News

Q&A, stretch goal and ... 1000%!!!

July 18th - via:
Hi there!  I have some super exciting news for you. We hit 1000%! We hit the final stretch goal (more about that below)! And we hit... uh... a live stream? Okay, so I've run out of magical exciting news, so here is some more art from Tyler. An... (Read More)

914%, 37 hours to go ... livestream, stats, playthrough and reviews

July 17th - via:
Hey there! To you who has just jumped into the campaign, welcome! Thank you so much for loving Lucidity (whether it was looks or gameplay) enough to put down your hard-earned moneys to make this game a reality. I know... I know... it already is a... (Read More)

Strategies of envy... and another path to stretch goals

July 16th - via:
Hi there!With only 63 hours to go, and at 798%, it's important to share with you the final strategies of dice colours. So below this message are the strategies of envy! Now, I know I say this almost every update, but thank you so much for the faith... (Read More)

New dice add-ons... and 3 days to go

July 14th - via:
Hi there! We only have 3 days left in the Lucidity: Six-sided Nightmares campaign! It has been so much fun doing this and I hope you have had a great time too (whether just reading the updates or jumping in with comments and stretch goal votes). This... (Read More)

Art History... and Strategies of the Depths

July 13th - via:
Hi there! First of all, thanks for bearing with this whole dice issue (see Update 12 for details). It looks like we've got more than enough support to produce the resin ink-drop dice as an add-on. I will have an update on Saturday covering the dice... (Read More)

So... about those dice

July 12th - via:
Hey there, I bring you some sad news and some happy news. Before I get onto the sad news, I wanted to apologise for this update. I’ve tried to keep this campaign as open and transparent as possible, so this is as frustrating for me to write as it... (Read More)

Quick Interlude ... AMA!

July 6th - via:
Hi there! I just wanted to let you know that I will be doing an AMA ("Ask Me Anything") over on in a little under 2 hours. I will update this post on its Kickstarter page when the post goes live and you can ask me questions. If you are... (Read More)

Fun things... and stretch goal backgrounds!

July 4th - via:
Hi there!  We are halfway to the end of the Lucidity campaign and it has been so exciting!  I have a bunch of fun things in this update, so if you are a fan of fun - read on. If you are following updates for the news alerts, then there won't be... (Read More)

AMA!... and strategy of imprisonment

June 30th - via:
Hey there! First of all, wow! 400% funded and we have just added 4 family-friendly Nightmare redesigns to the De-lux box. That means if the horror art is a little too scary for you and your little ones, you can now switch out those cards for... (Read More)

New “De-lux” game… and customs friendlies!

June 27th - via:
Lux (Latin): LightDe-lux (Lucidity): Drain of light, purify in darkness   Hi there! I thought you might be interested to know that we have just unlocked a new pledge tier! You can keep your pledge for Lucidity: Six-sided Nightmares for... (Read More)

Live Q&A, AMAs and How to Plays... acronyms galore!

June 24th - via:
Hi there! :D First off, hurray! We just cracked $40,000 and we are on to our newest stretch goals: solo mode and 5+ player mode! These are going to unlock at $45,000 but until then, if you are following along with our story, you can go vote on which... (Read More)

Niiiiightmares... and primeval strategy

June 22nd - via:
Hi there! Well, it's been an incredible week and we have knocked those goals out of the park! We are starting to appear on a few Kickstarter roundups, and we just hit 1,004 backers! The 21k NightmareThat Nightmare we unlocked at the $21,000 stretch... (Read More)

Dice stretch goal... and post-Supanova recap!

June 19th - via:
Hi there! This last weekend was Supanova Sydney, where I spent the weekend with my two volunteers, Rhys and Peter, meeting fans, demoing Lucidity, and meeting idols (Brandon Sanderson is the nicest person ever). It was a packed weekend, where at... (Read More)

Hello from Supanova... and new stretch goals!

June 16th - via:
It seems like only yesterday that we funded. And it pretty much was! After gripping our chairs in anticipation, scraping through just under the 48 hour mark, we funded about $2000 more in the next hour after that when we went to the Recently Funded... (Read More)

Guess what? We're making a game!

June 15th - via:
Hey there! We just did it! We just hit our goal! AU$14,900 down and dusted in 47 hours and 22 minutes! This surpassed my wildest dreams! (Ouch, dream pun. And not the last one, sadly.) Thank you - not just you amazing folk who pulled together and... (Read More)

Sun sets on Day One... and we are nearly funded!

June 14th - via:
Hey there! What a day it has been. One day in, and we are already 73% funded! We cracked the AU$10,000 mark 21 hours into the campaign! Another day like this and we will have the rest of the campaign to unlock fancy content for all of us to play... (Read More)

Choosing a path... and 33%!

June 13th - via:
Good morning! Well, it is morning here at least (3.26am to be precise) and what an amazing start to our adventure it has been!  To recap, you and 129 others, in less than 6 hours, brought us to 33% funding! (And between me writing that line and... (Read More)

If you have additional news that doesn't appear here, shoot us a link!