Bellum: of Mutants and Men

Flat Kingdom

A project in Toronto, Canada by FatPanda Studios

Cancelled by Kickstarter

Experience a one of a kind platformer with unique puzzle solving and battling mechanics!
Backers: 49
Average Pledge Per Backer: $176 CAD

Funded: $8,638 CAD of $10,000 CAD
Dates: Nov 3rd -> Dec 3rd (30 days)
Project By: FatPanda Studios
video gameadventureindiepuzzleplatformer +Suggest

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$8,638 CAD

current pledge level
Last Updated: December 1 @ 15:30 -0500 GMT


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project cancelled

$0 CAD

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Latest News

Time's almost up!

December 1st - via:
Hi, only two days left for the Kickstarter! That's exciting! Thanks to you, we're almost there, and even if we end up not reaching our goal, we're more than grateful to all of you for your faith and support. It means a lot to us and gives us the... (Read More)

Like a Boss!

November 28th - via:
Big reveal here, guys! this is another boss for the game: the giant spider guardian Arachne! You'll have to run away at first, killing the little spiders in your way and make it to the top, only then the REAL battle begins! Good video games have... (Read More)

Our Last Week

November 27th - via:
The final day is closing in! We're over halfway there, we can make this! Thanks again for all your support!   (Read More)

Seven Days

November 26th - via:
This is our last week! We want to thank you all for your support, these last days will sure fly by, but it's not over yet! Share the project and spread the word! the last week is the best one!  (Read More)

More Than Meets The Eye

November 25th - via:
If you've been following these updates and have played our demo (if not, what are you waiting for?) you probably are familiar with the Flat Forest level. However, if you pay close attention to the game trailer, you may notice another scene that takes... (Read More)

Before the Battle!

November 24th - via:
What's a good game without some good ol' boss battles? and boss battles are all about the drama!  Big villains are not remembered for their difficult battles (sometimes they're quite easy to beat, actually), but for their imposing atmosphere. Maybe... (Read More)

The Demo

November 21st - via:
Still haven't played our demo? What are you waiting for! it's free! Remember that you'll need to allow the Unity Web Player to run in your computer. If you played the previous version, you'll see a world of... (Read More)

Another World Awaits You

November 20th - via:
The Flat Forest is featured heavily in our promotion because it's the first world, and the one that is further in development, however, that doesn't mean that there aren't other worlds or scenes in the game (even within the forest itself!).  Think... (Read More)

Magic Camera

November 19th - via:
The world was at first as basic as it gets, but over time, the levels and puzzles became more intricate are complex, so a better way to show them was required. The camera now moves and changes according to the level, moving, zooming in or out, or... (Read More)

Transformin' Time!

November 18th - via:
In early versions of the game, the transformation mechanic was pulled off with a single button, this would make you cycle through your shapes. Later we realized that players needed a little more control over the character, so we added an extra... (Read More)

Our Brave Soldiers

November 14th - via:
The Flat Kingdom is home to a bunch of cute characters, and amongst them are the royal guards for the Castle.  These guys are everywhere! and are tasked with protecting the kingdom from whatever it may threaten it. To be honest, they're not that... (Read More)

Our Heinous Villain

November 13th - via:
And of course, no plot is complete without  an antagonist. In this case, the ninja-thief Hex fills that role. No one knows where he came from, what does he wants or who he is, but one thing is certain: he's determined to steal all of the Kingdom's... (Read More)

Our Dear Princess

November 12th - via:
The young princess of the Flat Kingdom, Princess Tri.  She lost her mother when she was a little child, and has sorely missed her ever since. She wants to be like her and learn about her life as much as she can. That's why she studies a lot and has... (Read More)

Our Wise King

November 11th - via:
Meet the Square King, the wise ruler of the Flat Kingdom! He may not look like it, but in his youth he was an adventurer too! He and his wife explored the whole Flat Kingdom, united the lands and documented all of its secrets. That's why he knows... (Read More)

Our Little Hero

November 10th - via:
 No adventure is complete without a brave hero. Super Mario, Link, Master Chief, Cloud Strife, Donkey Kong, Kratos, Dante, Kirby... the protagonist is just as important as the game itself. In Flat KIngdom, we chose to make the hero as simplistic as... (Read More)

First Week

November 7th - via:
Wow, time DOES flies! Our first week is almost over.  Support has been great! Thanks to all the wonderful people who already donated or played the demo and gave us their feedback! But we need to stay on track! We still have some weeks left and we... (Read More)

Flat Lore

November 7th - via:
We have a little cinematic telling the legend of Flat Kingdom, this will serve as the base for the story of the game. All inhabitants of the Kingdom know this legend, and it will be important later on when the story unfolds. There may be more than... (Read More)

Stylish Abilities

November 5th - via:
Originally, we planned to have the double jump, stomp and dash abilities as upgrades for you to get later in the adventure, however, we decided to grant them from the beginning of the game so you can show off some cool moves right from the get go!... (Read More)

Flat Kingdom's Main Theme

November 4th - via:
The main theme was composed by Manami Matsumae, we heard about her because we are huge Megaman fans and we supported Mighty Number 9 (The main theme was also made by her) so we contacted her. She's very kind and extremely talented, we loved the song... (Read More)

The now and before of Flat Kingdom

November 3rd - via:
The first version of game was all in 3d low poly, but we remplace almost the 90% of the assets to 2d assets not only for optimisation, but to achieve a stylish and unique art style that also lowers the loading times.  (Read More)

Heeeere we go!

November 3rd - via:
Just launched the Kickstarter! We're very excited about this! Please support us and help us spread the word!  (Read More)

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