FUBNUB & BAD, BAD, TURTLE

A project in New Providence, NJ by Kevin Marshall
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Funding Successful

Two card games, one deck, and an unlimited amount of fun for 1 to 4 players!
Backers: 162
Average Pledge Per Backer: $23

Funded: $3,650 of $500
Dates: Jan 7th -> Feb 6th (30 days)
Project By: Kevin Marshall
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$3,650

current pledge level
Last Updated: February 6 @ 12:16 -0500 GMT

730%

of goal
funding period ended

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Latest News

The last "in-campaign" update.

February 5th - via: kickstarter.com
Wow. First, that was a long ten days (guess you all know, silence is not my thing)! Second - we've FINALLY made it. The last day anyone can shell out to back this kickstarter campaign! Last chance to shell out! If I'm being totally honest, I'm both... (Read More)

Second to last update (before the end of the campaign)

January 26th - via: kickstarter.com
We're about ten days away from the end of this campaign, and while (clearly) I could continue to ramble on forever about the details of each card, the details of the game rules and variations, and the deep lore behind it all (that, clearly, I make up... (Read More)

The 'All Players' Action Cards

January 25th - via: kickstarter.com
Yesterday I showed you the new 'special' action cards that are now included in every deck of Fubnub & Bad, Bad, Turtle. They are newest type of action card included, but really they are just one of seven different types of action cards. Here's... (Read More)

Special action cards

January 24th - via: kickstarter.com
As part of the big stretch goal achievement we unlocked yesterday, a number of new action cards were added to the Bad, Bad, Turtle set including a whole new type of action card. The 'put aside' or 'special' action card. If I'm being honest, these... (Read More)

100 cards deep.

January 23rd - via: kickstarter.com
I didn't post an update yesterday, and I'm getting this one out fairly late today...but not because the backer count has slowed down (though, yes sadly, it has) or because any momentum has been lost...no, in fact it's the for the opposite reason. I... (Read More)

Design tweaks

January 21st - via: kickstarter.com
One of the big advantages to having this campaign run for 30 days, beyond giving me more time to beg...err...promote for more backers, is that it's giving more time to review, edit, and improve every part of the deck. And that's just what I spent... (Read More)

Fubnub Full Deck: The Happy Accident

January 20th - via: kickstarter.com
One of the unexpected surprises of including the Bad, Bad, Turtle game into the original Fubnub deck was the realization that, with just a few instruction tweaks to some action cards, you could actually combine the two games to make for yet another... (Read More)

Too much email!

January 19th - via: kickstarter.com
I've gotten some VERY nice compliments and a few friendly complaints about my daily updates to this campaign. It's my first Kickstarter campaign, so honestly I'm still trying to figure it all out. I know it's impossible to please everyone, but I... (Read More)

Let's talk card backs.

January 18th - via: kickstarter.com
One of the biggest, and strangest, design challenges I'm having with this project is what to put on the back of the cards? I say strange, because on one hand, it doesn't really matter what's on the back of the cards because it's not directly related... (Read More)

Why is it called Fubnub?

January 17th - via: kickstarter.com
A couple of days ago I was talking to a friend about this very campaign and they asked, "I get the Bad, Bad, Turtle name but why Fubnub? Does it mean something?" So, I thought maybe you have the same questions? If so, you're in luck because that's... (Read More)

99 + 1 equals what again? Oh yeah, a stretch goal!

January 16th - via: kickstarter.com
I'm posting my update a little later today than usual. No, not because it's Saturday morning and I'm a bit hung over from yet another epic game night to start of the weekend (though, honestly, I did sleep in a little later than usual today –... (Read More)

Time to share the love

January 15th - via: kickstarter.com
Today, in his Funding Friday series, Fred Wilson posted about this little project -- and seeing that first thing in the morning is a VERY exciting way for me to wake up and start the day. Fred has been someone I really look up to and I've learned a... (Read More)

2k: The magic number

January 14th - via: kickstarter.com
We recently crossed the 4x our funding goal mark -- AMAZING! The 2k mark was really important to me because it's what the actual minimum print run would cost me for these decks (so now I'll just be losing money on extras, packaging, and shipping –... (Read More)

Let's talk game play

January 13th - via: kickstarter.com
If you've watched the video tied to this project, you've hopefully seen a little bit of the game play for both FUBNUB & BAD, BAD, TURTLE but you still might not have the full picture of just how each game is played. And you might be wondering to... (Read More)

Why am I asking for dad jokes?

January 12th - via: kickstarter.com
You backed a card game, but I keep talking about Dad Jokes...and you might be wondering why? The answer is, because they are hilarious. But also because one of the BBT action cards requires you to tell a joke (or skip your turn). And since skipping a... (Read More)

70 backers, not a single slacker!

January 11th - via: kickstarter.com
Hey all, Just a few quick updates for today: 1. We've officially hit 70 backers...we're just 30 away from achieving another goal (and that would unlock the first stretch reward!)...so don't forget to be out there pestering...err...sharing news about... (Read More)

Wow! Let's talk stretch goals!

January 10th - via: kickstarter.com
Fully funded in about 30 minutes! 3x my initial goal in just 3 days! I'm in COMPLETE AWE and *almost* completely speechless...and yet, what follows is a whole bunch of words...because, well, we gotta talk stretch goals. But first - seriously - THANK... (Read More)

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