Cyborg Highway
A project in San Diego, CA by Michael J. Callahan000days
:
00hours
:
00minutes
Funding Unsuccessful
High-speed Brawler where you fight while riding and jumping on the roofs of highway vehicles
Backers: 7
Average Pledge Per Backer: $8
Funded: $56 of $9,000
Dates: May 23rd -> Jun 20th (28 days)
Project By: Michael J. Callahan
Backers: 7
Average Pledge Per Backer: $8
Funded: $56 of $9,000
Dates: May 23rd -> Jun 20th (28 days)
Project By: Michael J. Callahan
Tags:
+Suggest$56
current pledge level
Last Updated: June 20 @ 18:03 -0400 GMT
0%
of goal
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Latest News
Added Shotgun - Closing Thoughts
June 20th - via: kickstarter.com
Cyborg Highway now has its first ranged ability, the shotgun! Just point and click with the mouse to fire. Short range, wide shot, knocks enemies back just like a kick. Note that like the hammer, it expends a capacitor to use; there's a capacitor... (Read More)
Hammer Time!
June 13th - via: kickstarter.com
The first "power" is in! Press space to activate a big ol' hammer attack that knocks back incoming attackers. Animation is strictly placeholder. I've also placed capacitor status lights on the main character, added a brief slowmo upon kills/deaths,... (Read More)
Capacitors Filling
June 7th - via: kickstarter.com
Capacitors will power special abilities. See them getting expended and charging up in the GIF below. The circles to the left will indicate what melee and ranges abilities you have currently selected. (Read More)
Follow Camera in Beta, Dynamic Traffic in Progress
May 30th - via: kickstarter.com
No more falling off the left/right sides of the screen... Cars change their speed and lanes now. Still needs some tuning to dampen harmonics (meaning "natural" generation of bunches and voids which aren't fun to play around). (Read More)
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