Patchwork Battles - Groundbreaking New Customizable RPG
A project in Middletown, CT by codeGrit Studio000days
:
00hours
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00minutes
Cancelled by Creator
A groundbreaking new RPG with unparalleled customization, discovery, and character development!
Backers: 53
Average Pledge Per Backer: $36
Funded: $1,918 of $28,000
Dates: May 23rd -> Jun 22nd (30 days)
Project By: codeGrit Studio
Backers: 53
Average Pledge Per Backer: $36
Funded: $1,918 of $28,000
Dates: May 23rd -> Jun 22nd (30 days)
Project By: codeGrit Studio
$1,918
current pledge level
Last Updated: June 20 @ 16:45 -0400 GMT
6%
of goal
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Latest News
Not Goodbye but Hello later...
June 20th - via: kickstarter.com
So I feel it's time to go ahead and call it quits on this particular Kickstarter campaign. While it was not as successful, monetarily, as I had hoped I was still able to get A LOT of *great* feedback and I learned a lot about my potential audience... (Read More)
Update! Status and such...
June 1st - via: kickstarter.com
First, I apologize for the lack of updates this week. Been an extremely hectic week with life, work, and getting Patchwork Battles to build and run on Linux. Plus, my computer decided to die so I had to run around and find me another one. Ended up... (Read More)
Surprise! Sneak peek at an early development build Battle Scene
May 27th - via: kickstarter.com
DISCLAIMER: What you're about to see is a very early development build of the Battle scene. Much like my other developer art, it's not pretty. This one, at least, has some color in it :) The second screen shot is the same thing as the first, except... (Read More)
Bonus Update! Let's detail some rewards...
May 26th - via: kickstarter.com
Hey Everyone! I'm giving ya'll a bonus update today! Woohoo! I've been getting quite a few questions as to what the purpose of the different in-game rewards are. I've been asked to give some more details on them. I'm not going to go over every... (Read More)
Character Development (Part 1): An Introduction
May 26th - via: kickstarter.com
There are a lot of details and a lot of depth in the Patchwork Battles character development and progression system. I won't be able to cover everything in a single post so I'll be splitting these updates across multiple parts. I should also note... (Read More)
The (optionally) connected world of Patchwork Battles
May 25th - via: kickstarter.com
Patchwork Battles is a single player role playing game. It also has a lot of "mmo-lite" features in it, such as trading, an auction house, etc. Not everyone wants to play a single player game that has a connection forced on them (see: Diablo 3).... (Read More)
Let's talk Patchwork Battles' "pricing"
May 24th - via: kickstarter.com
I've had a bunch of questions surrounding Patchwork Battles and it's pricing model. It seems like the assumption is that since Patchwork Battles is free, it must be Freemium. To that I say in my best Dwight voice possible.. FALSE! Well, it's not... (Read More)
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