Hoplomachus: Victorum

A project in Plymouth, MN by Josh & Adam Carlson
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Funding Successful

Solo play battle arena adventure board game
Backers: 5284
Average Pledge Per Backer: $179

Funded: $944,117 of $50,000
Dates: May 11th -> May 20th (10 days)
Project By: Josh & Adam Carlson
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$944,117

current pledge level
Last Updated: May 20 @ 21:02 -0400 GMT

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funding period ended

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Latest News

Victorum Day 9: The brave new world of Hoplomachus (and a HUGE small announcement!)

May 19th - via: kickstarter.com
Hello everybody! Whew. We’re still a little hung over from that massive Remastered update yesterday. If you’re curious about this standalone, 1-4 player title, make sure you mosey over to that update and check it out, and if you’ve read it... (Read More)

Victorum Day 8: The Hoplomachus: Remastered Update

May 18th - via: kickstarter.com
Hoplites! The 48 hour countdown is upon us! In just two short days, the funding period of this campaign will be behind us! We gone back to the workshop and now have EVEN MORE Stretch Goals available to unlock. So as we make our final pitch to you... (Read More)

Victorum Day 7: Set-up, presentation, game saves

May 17th - via: kickstarter.com
DAY SEVEN! Where has the time gone? As we enter the home stretch of this campaign, we continue show no signs of slowing down, which is awesome because it means plenty more content is still to come.  We have a smaller spotlight for you today... (Read More)

Victorum Day 6: Enter the Arena(s)!

May 16th - via: kickstarter.com
Sunday salutations, Scions! Wow! You all have absolutely NO CHILL! We entered the weekend prepared for a lull and here we are unlocking those gorgeous marble dice! We'll be honest with you - we did not think that would happen over the weekend, and... (Read More)

Victorum Day 5: Part 1 of Ricky Royal's Preview and The Sciontific Method!

May 15th - via: kickstarter.com
Happy Saturday, weekend warriors! We hope you've had a chance to enjoy some RnR this weekend, we certainly are. For example: Ghillie spent much of his day shoveling and moving landscaping rock, which is TOTALLY less stressful than managing a huge... (Read More)

Day 4: Navigation, Primus fights, and a video bonanza!

May 14th - via: kickstarter.com
Salutations, secutors! (that’s a gladiator type in the game, by the way!) A very happy Friday to you all! We're RIGHT on the brink of some ultra-thick Scion chips, and the upgraded attack dice are also seemingly RIGHT around the corner! "But... (Read More)

More Victorum Live Play with Adam and Logan Starting Soon!

May 14th - via: kickstarter.com
Hello Hoplites! This is not today's spotlight update, but wanted to let you know we're getting ready to go live on YouTube with more Victorum gameplay in just 30 minutes! Join Adam and Logan as they continue their journey. If you can't watch and... (Read More)

Day 3: Arena combat and a note for our strategists

May 13th - via: kickstarter.com
G’day, gladiators! There’s not a lot of new news to report on day 3, other than the fact that you’re still crushing it on pledges (Over 3,000 backers! Over $600,000 - those beautiful upgraded dice are right around the corner! Crazy!), and... (Read More)

Victorum Day 2: Squad Development and a HUGE Hero Pledge Announcement!

May 12th - via: kickstarter.com
Hola, Hoplites! We’re still sort of in shock over here at these funding numbers, and loving all the activity in the comments! Today’s spotlight is all about hero and squad development, which acts as an amazing segue into a rather large... (Read More)

Victorum Day 1: Launch Ex-strateg-anza

May 11th - via: kickstarter.com
Wow, what a day! Hello, hoplomachi (hoplomachuses? You wouldn't believe the amount of "English to Latin" googling we've done for this project)! The wait is finally over! It seems like forever since last July, when we first announced that a... (Read More)

If you have additional news that doesn't appear here, shoot us a link!