Balrum

A project in Budapest, Hungary by Balcony Team
000days 
:
00hours 
:
00minutes 

Funding Successful

An open world fantasy RPG with building, farming and crafting. For PC, Mac and Linux.
Backers: 1384
Average Pledge Per Backer: $38

Funded: $52,940 of $50,000
Dates: Jul 16th -> Aug 15th (30 days)
Project By: Balcony Team
Tags:
rpgvideo gamesimulationlinuxmacfantasypc +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

$52,940

current pledge level
Last Updated: August 15 @ 15:45 -0400 GMT

105%

of goal
funding period ended

$0

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

Almost there!

August 15th - via: kickstarter.com
Thank you so much everyone! We are almost at our goal! Our hands are shaking! Balrum will be huge thanks to you guys! You are making our dream come true!  (Read More)

24 hours left!

August 14th - via: kickstarter.com
Hi there you guys! The last day is here! Less than 24 hours to go! We still need a bit but we can make it! Please help us spread the word, tell everyone you know, post on forums, send emails and do whatever you can. :) Thank you very much! Updates so... (Read More)

The last 48 hours! New Screenshots! A Gift! Special Dungeon!

August 13th - via: kickstarter.com
Hi there you guys! :) So much passion around the project! We are at the 48 hours mark! We still have a way to go, but we can do it! :) Let's talk about the gift first :) If you backed our project you will receive the expansion of Balrum for free!!... (Read More)

Add-Ons

August 10th - via: kickstarter.com
We broke 30k! Amazing! Thank you folks! :) Kickstarter only Add-Ons! What are add-ons? They're nice extras that you can add to your existing reward level, regardless of the reward you claimed. If you want an add-on, just increase your pledge... (Read More)

Uncut Random Gameplay :)

August 8th - via: kickstarter.com
Hi there folks! Here is 16 minutes of pure random gameplay from the kickstarter pre-alpha version. It's not much but we are getting there! :) (we simply could not cut out a few things because our machines are so slow...arrg) As always, thank you for... (Read More)

Funding Crowd The 13th (July 31st - Aug 6th)

August 7th - via: gamingonlinux.com
The Funding Crowd is back later than ever on its 13th instalment. What happened is that we avoided publishing it yesterday as Tuesday the 13th is the bad luck day in Spanish-speaking countries, as you may know... (Read More)

New Screenshots and Steam

August 6th - via: kickstarter.com
Hello there! We are working hard on four of the "Dark Woods" maps of the game. Check out a few new screenshots: balconyteam.com/screenshots/ We will try to get Balrum on Steam! If we get funded we will start a Greenlight campaign. Thank you for your... (Read More)

Content density

August 3rd - via: kickstarter.com
Hi everyone!  Here you can see how we identify areas with low content. If an area is low on content we fill it up taking the surrounding areas into account. This little map shows you the vegetation/buildings and frendly/hostile NPCs. (this is only 1... (Read More)

Kickstarter Picks: Chroma Squad, Candle, and more!

August 2nd - via: gamezebo.com
We love seeing projects successfully meet their Kickstarter goals, even if it means we didn’t get a chance to write about them.  This week, League of Legends-inspired Project Ward was on our radar, but met its funding goal only 12 hours after launch.  (It’s still worth supporting if you need to reveal the fog of war in your home.)  Luckily, there’s no shortage of worthwhile and in-need projects to talk about: this week includes a Power Rangers-style sim, a top-notch documentary, and a CRPG that could be the second coming of Ultima Online. (Read More)

Lighting

August 1st - via: kickstarter.com
A tech update. Also you can see a smaller ruin in this update. A big thank you for our supporters and welcome new backers! :) In the video you can see how dynamic lighting works in action. There is a huge test light under the cursor, it pops from one... (Read More)

The editor, mod support.

July 31st - via: kickstarter.com
A little insider view! :)  Here you can see how our not so human friendly editor looks like. We would love to polish and release our tools so you guys could create your own adventures, but we can't promise mod support right now! If we do well, we... (Read More)

We need you!

July 28th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Kickstarter Katchup – 28th July 2013

July 28th - via: rockpapershotgun.com
Two big wins this week and both are projects that I’ve been intrigued by since I first saw them. Lacuna Passage is the game about mysteries on Mars, using real topography of the Red Planet, and Satellite Reign is the Syndicate successor that promises an emergent cyberpunk city. Excellent news. (Read More)

Role-Playing and Kicking It Forward

July 27th - via: kickstarter.com
Balrum is an RPG, but what is your role in the game? Who are you? You are a 20 year old farmer boy who lives with his grandfather. During your years you learned how to be a decent carpenter, how to take care of your grandfather's farm and how to be a... (Read More)

Pets, Voodoo Island, and a new tier.

July 26th - via: kickstarter.com
10 days behind our backs! Thank you guys!Time to announce something bigger! :)  We listened to you guys! :) The most requested addition to our game is companions! With our budget we can't do companions the way most of you would like, and to be... (Read More)

AI, writer, the past

July 26th - via: kickstarter.com
First of all, we have a lot of new backers today, thanks for kotaku.com! Welcome to all of our new backers and thank you for our amazing supporters who help spread the word for us! If you can, please keep up the good work :) Thank you!AI:Our AI... (Read More)

Old-School Charm and A Deep Crafting System Meet In This Fantasy CRPG

July 26th - via: kotaku.com
This is Balrum. It's a top-down RPG, and it looks absolutely phenomenal. Sadly, it still needs to be funded. (Read More)

System requirements

July 25th - via: kickstarter.com
When we started development our main goal with the engine was flexibility and performance. Since Balrum is a 2D game we wanted to make sure that we support even really old hardware! In the video below you can see Balrum running on a 2009 netbook, the... (Read More)

Screenshots

July 23rd - via: kickstarter.com
We are approaching 20%! You guys are amazing! :) Here are a few screenshots! And check out our gallery at our website!  (Read More)

Day-night cycle and weather

July 23rd - via: kickstarter.com
Balrum has a 24 hour day-night cycle system as well as a dynamic weather system.Some in-game events are closely related to the time of day and weather. For example, some monsters will only show themselves at night, and you will see small pools of... (Read More)

Mistake

July 22nd - via: kickstarter.com
Uhh ohh! We were so excited about the contest that we totally overlooked that it is prohibited. We are deeply sorry. Please ignore update 9! A huge mistake from our side. Sorry everyone!  (Read More)

FACEBOOK SHARE/LIKE CONTEST FOR BALRUM!

July 22nd - via: kickstarter.com
Hi there everyone! Our great supporter Marius O Voinescu was kind enough to organise a contest for us! We are announcing a facebook contest where you can win a 35$ steam or gog game or multiple games (for example 3 10$ games) of your choice! Don't... (Read More)

Building your home.

July 22nd - via: kickstarter.com
Your home can be really important in Balrum. If you have a home people can visit you and even leave a quest or a note. If you sleep in your own bed you will gain various buffs for sleeping well. We give you total freedom in building your home. The... (Read More)

Maps.

July 21st - via: kickstarter.com
As you know by now, Balrum is a tile based game. The word is put together from tiles. Similar games to Balrum have 100x100 or 200x200 size maps. Balrum has 400x400 maps and this lets us create insanely large dungeons and areas. Chapter one consists... (Read More)

Your farm.

July 20th - via: kickstarter.com
First of all, a special thank you for you guys: Voinescu MariusGalaadCromcromEszterLahnmirJoelrpgwatch.comrpgfrance.comAnd to all of you out there who are helping to spread the word! We would not be at where we are without you!  We are going to use... (Read More)

Creating your potion, and 10%!

July 19th - via: kickstarter.com
We just reached 10% of our goal! Thank you so much for your support! Now you will be able to see how big a difference potions and crafting in general can make in our game. Of course the stat balance is in alpha state so we might change a few things,... (Read More)

The living world, animations, fow.

July 18th - via: kickstarter.com
Time for a little video update!  In this video we use our dev powers to create interesting situations in the world! :) Spawning spiders and wolves!  Thank you for your support guys! You are amazing! :)  (Read More)

New rewards, modding, translation.

July 18th - via: kickstarter.com
Thank you for your amazing feedback! Now we have 3 new rewards. NEW REWARD. EARLY BIRD! Digital downloadable copy of Balrum: DRM-free for PC, Mac, and Linux. (you get the game for all platforms) Get the game for a special early bird price! NEW... (Read More)

About us and Balrum

July 17th - via: kickstarter.com
Since we are an unknown developer team we felt that we need to talk about ourselves a little bit. After that we will talk about Balrum too so hang on! :) We are two greenhorn game developers who want to create an RPG that is not your typical RPG game... (Read More)

Welcome!

July 17th - via: kickstarter.com
Hello, everyone! First of all, a huge thank you for everyone who supported us! We are really grateful! Most updates will be about game features, let's get into the first one that is on the lighter side! Though no one asked specifically if pigs can be... (Read More)

New Kickstarter Project: Ambitious Open-World RPG Balrum

July 17th - via: nzgamer.com
Tiny two-man developer Balcony Team have launched a Kickstarter for their first game this week, hoping to attract some $50,000 in order to finish the already in-progress title. (Read More)

If you have additional news that doesn't appear here, shoot us a link!