Count on me! – A math learning adventure (Swe and Eng)
A project in Lund, Sweden by Akribian000days
:
00hours
:
00minutes
Funding Successful
€12,819
current pledge level
Last Updated: November 20 @ 18:05 -0500 GMT
128%
of goal
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Latest News
Ready for some beta testing next week?
November 20th - via: kickstarter.com
The Swedish beta version of Count on me! will be tested from next week, but already yesterday we wanted to do a pre-test with an entire school class playing the game at the same time for the first time. We are thrilled to tell you that the testing... (Read More)
One week to go!
November 12th - via: kickstarter.com
First of all, we want to say thank you to all our backers! We really appreciate your support! The Swedish beta version of Count on me! will be released tomorrow, Friday November 13 (very exciting!) and as soon as the Kickstarter campaign is... (Read More)
Our board member Caroline Weibull-Göransson on why she is such a big fan of Count on me!
November 9th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 (Read More)
Why user testing is so important!
November 2nd - via: kickstarter.com
Cameron, one of our learning experts explains why we need more beta testers. You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00... (Read More)
We're still looking for young mathemagicans! 👀
October 29th - via: kickstarter.com
We've already reached our funding goal! (A huge thank you to everyone who's supporting us!) But we are still asking for support. We want more more beta testers! Testing is crucial for the development of Count on me! We have been conducting user... (Read More)
We are funded! Thank you! 🎉
October 26th - via: kickstarter.com
We made it! Count on me! has reached its funding goal! We passed the goal faster than we could have imagined and we've been overwhelmed by the positive response throughout the first days of the campaign. So what's next? The campaign has just... (Read More)
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