A C64 Multiplayer Universe

A project in Berlin, Germany by Mat
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I'm creating a C64 Multiplayer Universe and everyone can be a part of it.
Backers: 2
Average Pledge Per Backer: €8

Funded: €16 of €7,500
Dates: Nov 1st -> Dec 1st (31 days)
Project By: Mat
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€16

current pledge level
Last Updated: December 1 @ 18:03 -0500 GMT

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Latest News

Fixed collisions and classes cleanup

November 12th - via: kickstarter.com
I've updated some collision functions and added pixel exact collisions. Also cleaned up all classes. Now I'm working on the gravity and then on C64 Touch and C64 Mouse functions. Especially the Touch and Mouse support are interesting. Maybe this will... (Read More)

Added Sound Class

November 11th - via: kickstarter.com
I've added a Sound Class which you can use to create new C64 sounds and play them with a given name (very easy). Now I can play a ".sid" file in the background (and switch them very fast) and also play three own created C64 Sounds. This C64 Lib will... (Read More)

Network Test in December (2018)

November 7th - via: kickstarter.com
In Dezember I'm gonna get a second internet line. This is a good opportunity to test the multiplayer server, and maybe I'll set up a server to play before Christmas, so you can play around with the universe a little bit.  At this time I'm expanding... (Read More)

PNG to HiRes

November 4th - via: kickstarter.com
Added a PNG to HiRes graphics function  (Read More)

New realtime Sprite rotation

November 4th - via: kickstarter.com
Added realtime Sprite rotation function (also for MultiColor Sprites)  (Read More)

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