Residuum Factor: Neo-Genesis

A project in Liverpool, UK by Oluwafemi Shonibare
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Residuum Factor:Neo-Genesis examines the life after the 'final cataclysm', an event that changed the fate of humanity forever.
Backers: 1

Funded: £25 of £50,000
Dates: Jan 22nd -> Feb 21st (30 days)
Project By: Oluwafemi Shonibare
Tags:
video gamescienceactionscience fictionpcps4 +Suggest

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£25

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Last Updated: February 21 @ 19:08 -0500 GMT

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Latest News

Modelling the Tribulation Blade: The 3D Basis

February 3rd - via: kickstarter.com
Our Latest blog post - Modelling the Tribulation Blade: The 3d Basis: http://bit.ly/1nGIug3 Many Thanks  (Read More)

The CryEngine as a game development solution

February 2nd - via: kickstarter.com
Our latest blog update: http://innersanctumgames.blogspot.co.uk/2014/02/the-cryengine-as-game-development.html Many Thanks  (Read More)

Project RF: Captain Hakon Version 2.0 (Remastered).

January 31st - via: kickstarter.com
Yet another update! Development seems to be moving much faster than expected. Please view our latest blog post for the video update:  http://innersanctumgames.blogspot.co.uk/2014/01/captain-hakon-version-20.html Many Thanks Team Residuum Factor... (Read More)

Digitizing the Tribulation Blade (Version 2.0)

January 30th - via: kickstarter.com
The tribulation blade is one of the many weapons that will feature in the Project RF saga. The initial blade sketch was done on paper, and quite frankly didn't look too appealing. This isn't too much of a problem, seeing as a rough pencil sketch can... (Read More)

NeoAxis 3D Engine 2.01: Map Editing Volume 1

January 30th - via: kickstarter.com
The NeoAxis 3D Engine is an IDE (Integrated Development Environment) built by the NeoAxis group Ltd, and is intended for the development of video games, 3D applications and even virtualization software. From a development perspective, it is logical,... (Read More)

Project R.F Character Design: Captain Hakon Version 1.0

January 29th - via: kickstarter.com
The previous update briefly looked at version 3.0 of MoyRah's character design, detailing the changes and refinements that have been made since version 1.0 of the character concept.  Whilst refinements are being made to ensure the final MoyRah... (Read More)

Project RF. MoyRah Concept Version 3.0

January 28th - via: kickstarter.com
After a few more tweaks, MoyRah Version 3.0 has arrived. Please view our blog post titled " Project RF. MoyRah Concept Version 3.0 " http://innersanctumgames.blogspot.co.uk/2014/01/project-rf-moyrah-concept-version-30.html  (Read More)

Blogger Feed

January 26th - via: kickstarter.com
Hello Guys, Our Blogger feed has been added as a separate section to our official website. This will act as a news/update source for all our projects currently in development (including all related news aggregates). Why not check it out and bookmark... (Read More)

MoyRah Version 2.0

January 26th - via: kickstarter.com
Introducing MoyRah version 2.0. Further advancement will be made to the concept before the final design is decided: MoyRah Version 2.0  (Read More)

If you have additional news that doesn't appear here, shoot us a link!