404: Law Not Found

A project in Worcester, United Kingdom by 3DTotalGames
000days 
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Funding Successful

A game about robots whose three laws have been scrambled. Race to be the first to Improvise Science, Destroy War or Hide Breathing.
Backers: 779
Average Pledge Per Backer: £29

Funded: £22,862 of £10,000
Dates: Sep 9th -> Oct 9th (30 days)
Project By: 3DTotalGames
Tags:
board gamespacescience fictionrobotstabletop gameprogramming +Suggest

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£22,862

current pledge level
Last Updated: October 9 @ 12:30 -0400 GMT

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funding period ended

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Latest News

Basic Second Ship Unlocked

October 9th - via: kickstarter.com
Thanks to the generosity of four backers at the DESTROY KICKSTARTER level the game will now come with a flippy board that has two basic maps for double the fun! We only have 72 minutes to tell ALL OF THE PEOPLE.  (Read More)

Destroy Kickstarter Update

October 8th - via: kickstarter.com
DESTROY KICKSTARTEREach backer at the destroy kickstarter (£300) level or who ups their bid by £272 will unlock something for all backers! Unlock one: Special enemy space ships (unlocked by Peter Graves-Akerley)Unlock two: Male/Female crew counters... (Read More)

24 hours

October 8th - via: kickstarter.com
There are twenty four hours to go! We've accelerated ludicrously over the last day and show no signs of slowing down! Thank you all! DESTROY KICKSTARTER You may have noticed a mysterious new reward level that has appeared, but that isn't well... (Read More)

Bonus Stuff!

October 7th - via: kickstarter.com
I've got an unlocked stretch goal, an unlocked goal teaser and a locked goal teaser today! The first is one of the backer chips that was unlocked earlier in the week: This is going to be something of a monster to debug, but I'll find a way! It might... (Read More)

Reviews, interviews and taking everything that's not nailed down.

October 7th - via: kickstarter.com
This weekend saw a new review and a new interview about 404. There's one more review coming, but so far it's been a clean sweep. Of the professional reviewers the most negative opinion was neutral overall and still praised the gameplay (or as I call... (Read More)

Player aid templates and puzzle solutions

October 5th - via: kickstarter.com
I'm looking to work out which information is most important to include on the player aids so that I can send a layout to our artist and graphic designer so that they can make it beautiful. I posted this (somewhat ugly cludge) to facebook yesterday,... (Read More)

Updated print & play

October 4th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Anomalies

October 3rd - via: kickstarter.com
Yesterday we reached the anomalies stretch goal and today I was sent a brand new piece of art: This art is for a completely different project. The anomalies will be coming "soon", I could try to throw blame around for this but I'm pretty sure that... (Read More)

Strange times and glimpses of the future.

October 2nd - via: kickstarter.com
The transmission ceases, the cave painter ran out of wall and the message terminates. All of the necessary clues are in our world now, or in the worlds of Stack & Attack, Alligiance, Larceny and 8-bit Mafia. But as time runs short Criminals,... (Read More)

BGG Assault!

October 1st - via: kickstarter.com
It's time! I'd really appreciate anything you can do over at the BGG page over the next twenty minutes or so :) Thumbs up photos and videos.Rate 404 if you've played it.Comment in the forums.Become a fan of the game.We could be in anomalous space in... (Read More)

Lets win BGG

October 1st - via: kickstarter.com
The 404 video has been shared 629 times on facebook (making it more popular than 404 itself!) and the facebook group has 140 likes and reliably reaches 150-300 people. We've done well on facebook. Thank you :) The next stop is BGG, it's been tough to... (Read More)

Abort!

October 1st - via: kickstarter.com
 £14,500 brings us the abort chip, an example of what can be done with the easiest reflip condition ("whenever anyone completes a directive or planetary mission"). Initially players used this chip to undo mistakes or recover from being shoved, but... (Read More)

Earlier than might have been anticipated...

September 30th - via: kickstarter.com
Rumours abound of a strange message, containing an instruction spanning realities. Should it be acted upon, worlds will change: Strange foes enter the world of 404: Law Not Found, adding a new type of enemy ship to the events deck. The cavemen of... (Read More)

Interview and Chips

September 30th - via: kickstarter.com
This update isn't going to be the top one for long, since there's another that must be posted as close to 4pm GMT+1 as possible. Ah well! InterviewAs I mentioned on facebook I did an interview that was record breaking in two ways:(1) Coolest... (Read More)

Off by one errors and secret updates

September 27th - via: kickstarter.com
Storming past £13,000 brings another backer created chip. This one may be subject to some changes, but it's a really neat idea that I'd like to share right away! I'm not entirely sure what playtesting will show about this chip. Compared to similar... (Read More)

Who's flying this thing?

September 26th - via: kickstarter.com
Following some backer suggestions on the BGG thread, there's now a very minimalist webpage that you can use to generate names for the ship and the crew if you want to know who's flying. If I get a chance I'll pretty it up, but that's low priority... (Read More)

Halfway there!

September 26th - via: kickstarter.com
We're halfway to unlocking all of the stretch goals announced on the front page! Do you know what that means? If everyone currently backing the project persuaded one of their friends to also back the project you would all get: 20 bonus cards, the... (Read More)

Chips! Chips! Chips!

September 25th - via: kickstarter.com
I wonder off to reddit for one day and you guys go ahead and fund three new chips for the game! Thank you so much :) Please allow me to introduce you to your new powers! The banana chip allows for the summoning of monkey lures, emergency rations and... (Read More)

Interviews and AMAs

September 24th - via: kickstarter.com
Today I've been doing an ask me anything over at reddit. If you'd like to hear some more about the project or why I love everyone on kickstarter have a gander. We've hit another milestone, at £11,500 and have nearly reached the chip at £12,000!... (Read More)

Rahdo runs through and your new card!

September 23rd - via: kickstarter.com
Rahdo has done a most excellent job of running through 404! You can catch a video of an entire game here and here. It takes about 52 mins all in, which makes me happy about my claims of a 60min play time ;) If you're a £1 backer waiting to see what... (Read More)

Puzzle Solution, Bonus Game Mode & Multiple Game Backer Levels

September 23rd - via: kickstarter.com
There's a lot to write about this morning, I'm not even going to have time to cover the mini stretch goal we hit at £11,000. I'll do that later today! The PuzzleLast week twenty twitter messages went out, in various forms. I challenged you to find... (Read More)

Rules 7.3

September 20th - via: kickstarter.com
Over the course of this Kickstarter a lot of you have looked at the rules and provided feedback and suggestions. I've been trying to take this on board and have a new version of the rules available for download. I'm not putting this on the front page... (Read More)

Last Day of Puzzle #1

September 20th - via: kickstarter.com
The twitter puzzle has been a big success. I'm not sure if it resulted in (m)any backers, but I've had a lot of messages about how much people have enjoyed it which at the end of the day is really what this is all about :) I count nine correct... (Read More)

Prototype vs Printed

September 19th - via: kickstarter.com
A number of questions have been asked about how the prototype components compare to those that have been quoted for inclusion final game. Today I'd like to answer them! BoardPrototype: 80gsm Adhesive paper on 2mm greyboardQuote: 157gsm art paper on... (Read More)

Backer Avatars!

September 19th - via: kickstarter.com
I know that some people like to show their support with avatars, so Matt's worked up a series of 404 avatars in various sizes. Let me know what you think! Also I know that some of you are artists so if you wind up making different avatars that you'd... (Read More)

New Chip Unlocked: Kickstarter Chip

September 19th - via: kickstarter.com
I hope that everyone’s looking forward to playing 404: Law Not Found, because we’ve sailed past our funding goal with three weeks to go so you’re all definitely getting a copy! Good job everyone :) Stretch GoalsEvery £5000 of funding we obtain... (Read More)

Nearly there, New Video and T(3/5)

September 18th - via: kickstarter.com
98.3% there...it's so close I can taste it! Today is going to be the day that we get to ensure that 404: Law Not Found will be printed :D Rules VideoIn case you've not been watching the comments, Ricky Royal has put forwards a fantastic effort to put... (Read More)

T(2/5) How to win

September 17th - via: kickstarter.com
"Everyone wins if enough people find the password (19/20) #404lawnotfound" Not sure what's going on? Check update #8 and don't forget to message for the bonus tweet.  (Read More)

It's over 9000!!!

September 17th - via: kickstarter.com
Just £769 to go to the target! Then we'll have a full 2/3 of the campaign to spend grabbing bonuses for the game. The whole thing is going to be amazing :) PrioritiesI've had a few questions along the lines of "If you include this thing then why not... (Read More)

A game about a game to put more game into your game.

September 16th - via: kickstarter.com
I mentioned yesterday that I'd like to have a bit of fun with Twitter. Each day this week, I want to release four tweets into the world. One will appear in the backer update.One will appear on the Facebook group.One will be tweeted by the... (Read More)

100% Code

September 15th - via: kickstarter.com
It looks like all of the new coded message levels were snapped up pretty quickly! I'm glad that you liked them, since there'll be more as additional chip cards are unlocked as stretch goals. Good WeekendUnless something spectacular happens in the... (Read More)

Weekend Challenge & Hidden Messages

September 13th - via: kickstarter.com
There will be a brief blip in communications as I'm not likely to see a computer for a couple of days. If you find yourself craving more information on 404 during that time, the development blog that I've been writing over the past year has some... (Read More)

Human AI

September 12th - via: kickstarter.com
Learning Human BehaviourIn 404 the robots are controlled by humans and the humans are run by an AI, sometimes it's the little things that make me happy. I'm getting a lot of messages about how tricky the human behaviour is to learn and implement, so... (Read More)

Making friends and videos

September 11th - via: kickstarter.com
Turn Sequence VideoI know that many of you are looking forward to the gameplay video, one should be along in the next week or so, but that's a long time to wait so I thought I'd show you all 404's basic turn sequence by cutting together a few... (Read More)

Demos, Directives and Downloads

September 11th - via: kickstarter.com
What makes a demo a demo?I've had a few questions about the print and play demo. It contains almost everything that the base game will, except for a portion of the directives deck. The full directives deck contains 48 cards. I selected the directives... (Read More)

What a start!

September 9th - via: kickstarter.com
46% in 24 hoursI engage in only the most cautious of optimism so when I clicked the big green launch button I'd hoped that things might go "okay" or in my more decadent moments maybe even "well". I've been blown away by the response here, thank you... (Read More)

Thank You (and how to access the print and play)

September 9th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

404:Law Not Found Preview

September 9th - via: polyhedroncollider.com
There’s an alien spaceship attacking but someone has loaded the forward missile tubes with bananas. Somehow the monkey has escaped his cage and has found its way into the cloning machine. Someone has loaded the navigation computer with the wrong charts so now you’re completely lost. Yes, it’s another day on the Lucky Break, a spaceship with some of the most advanced robot helpers that money can buy which has made the human crew rather lazy. Unfortunately the new microchips for the robots where defective and now all the robots have had their directives scrambled. (Read More)

New Kickstarter project, 404: Law Not Found

September 9th - via: 3dtotal.com
An animated Gregory Carslaw discusses his exciting new Kickstarter project, 404: Law Not Found. (Read More)

I Am Not A Robot – 404: Law Not Found preview

September 8th - via: littlemetaldog.com
It’s pretty obvious that the worlds of board gaming and science fiction cross over a fair old amount, after all, they’re two sides of the same nerdy coin. The amount of tables across the world strewn with copies of Twilight Imperium, Eclipse, Phantom League and more can only prove that there’s a link. There can’t be many gamers out there who haven’t dreamed of travelling through space at least once, or wondered precisely when we’ll be getting our robot servants who’ll do the dishes on our behalf. (Read More)

Gregory Carslaw Interview

August 1st - via: bellwethergames.com
This month’s featured designer is Gregory Carslaw of 3DTotal Games and designer of 404: Law Not Found. (Read More)

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