Mongrel: iOS
A project in Denver, CO by Blake Whitworth & Stephan Messier000days
:
00hours
:
00minutes
Funding Unsuccessful
Mongrel is a fighting game for iOS centered around character customization and multiplayer. Powered by the Unreal Engine.
Backers: 84
Average Pledge Per Backer: $61
Funded: $5,115 of $30,000
Dates: Mar 27th -> Apr 26th (30 days)
Project By: Blake Whitworth & Stephan Messier
Backers: 84
Average Pledge Per Backer: $61
Funded: $5,115 of $30,000
Dates: Mar 27th -> Apr 26th (30 days)
Project By: Blake Whitworth & Stephan Messier
$5,115
current pledge level
Last Updated: April 26 @ 17:45 -0400 GMT
17%
of goal
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
Now you can share!
Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.
HTML for websites & blogs
Copy HTMLBBCode for forums
Copy BBCodeReddit code for... well, Reddit
Copy Reddit CodeSpecial Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.
You can read more about it here.
Latest News
Mongrel Kickstart - Round 2
April 22nd - via: kickstarter.com
We're extremely thankful for the support from all of our backers. Unfortunately we kicked Mongrel off to a rough start, and we quickly plateaued. Our experience with kickstarter has been invaluable, and we've learned where we need to take... (Read More)
The Kickstarter Compendium
April 9th - via: gameinformer.com
Welcome to the Kickstarter Compendium, a gathering of games and game-related projects that we’ve come across that deserve your attention. The crowd-funding model for video games has resulted in some interesting new game ideas, and new projects are going up on a weekly basis that deserve your attention. (Read More)
New video, new tiers, new plan. Let's make Mongrel.
March 31st - via: kickstarter.com
New video!Hey everyone, we've spent the last 2 days re-shooting our video and deciding how to properly re-brand Mongrel. After shooting in a studio with proper equipment, we cut it together and realized yet again we did not get our point across. So... (Read More)
Mongrel has gone PC
March 28th - via: kickstarter.com
After the first two days of extremely lackluster response to Mongrel, we had to take a step back and look at our project. The obvious offense was our target platform, iOS. We've received ample positive feedback about the concept and designs of... (Read More)
If you have additional news that doesn't appear here, shoot us a link!