Mongrel: iOS

A project in Denver, CO by Blake Whitworth & Stephan Messier
000days 
:
00hours 
:
00minutes 

Funding Unsuccessful

Mongrel is a fighting game for iOS centered around character customization and multiplayer. Powered by the Unreal Engine.
Backers: 84
Average Pledge Per Backer: $61

Funded: $5,115 of $30,000
Dates: Mar 27th -> Apr 26th (30 days)
Project By: Blake Whitworth & Stephan Messier
Tags:
iOSvideo gameactionindiepc +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

$5,115

current pledge level
Last Updated: April 26 @ 17:45 -0400 GMT

17%

of goal
funding period ended

$0

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

Mongrel Kickstart - Round 2

April 22nd - via: kickstarter.com
We're extremely thankful for the support from all of our backers.  Unfortunately we kicked Mongrel off to a rough start, and we quickly plateaued.  Our experience with kickstarter has been invaluable, and we've learned where we need to take... (Read More)

The Kickstarter Compendium

April 9th - via: gameinformer.com
Welcome to the Kickstarter Compendium, a gathering of games and game-related projects that we’ve come across that deserve your attention. The crowd-funding model for video games has resulted in some interesting new game ideas, and new projects are going up on a weekly basis that deserve your attention. (Read More)

New video, new tiers, new plan. Let's make Mongrel.

March 31st - via: kickstarter.com
New video!Hey everyone, we've spent the last 2 days re-shooting our video and deciding how to properly re-brand Mongrel. After shooting in a studio with proper equipment, we cut it together and realized yet again we did not get our point across. So... (Read More)

Mongrel has gone PC

March 28th - via: kickstarter.com
After the first two days of extremely lackluster response to Mongrel, we had to take a step back and look at our project. The obvious offense was our target platform, iOS. We've received ample positive feedback about the concept and designs of... (Read More)

If you have additional news that doesn't appear here, shoot us a link!