Lone Fungus

A project in Västerås, Sweden by Basti
000days 
:
00hours 
:
00minutes 

Funding Successful

A Metroidvania inspired by new & old classics like Hollow Knight, Super Metroid, Super Castlevania IV & Megaman X.
Backers: 858
Average Pledge Per Backer: kr356 SEK

Funded: kr305,049 SEK of kr250,000 SEK
Dates: Mar 22nd -> Apr 28th (37 days)
Project By: Basti
Tags:
Aw shucks, no tags yet. +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

kr305,049 SEK

current pledge level
Last Updated: April 28 @ 07:02 -0400 GMT

122%

of goal
funding period ended

kr0 SEK

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

BOSS RUSH unlocked!

April 28th - via: kickstarter.com
I just woke up and we hit 120%!! That means BOSS RUSH will be added!! I doubt we will reach the next stretch-goal in 4 hours, but at this point anything is possible, so I'm putting it up anyway. New Game+ will be similar to The Messenger where you'll... (Read More)

110% Time Trials / Race Mode UNLOCKED!

April 27th - via: kickstarter.com
The first stretch-goal has been reached! Super happy about this one, and super happy about everything that's been achieved with the Kickstarter! This means the next stretch-goal has been unlocked, which is Boss Rush mode at 120%. This will be... (Read More)

Game is funded!! Thank you!

April 25th - via: kickstarter.com
I just woke up and we are at 101%?! It's super surreal as we have 2 days left!  I'm super thankful for all the support, I honestly can't wait to work on the game full-time! I'll probably be celebrating by working on the Early Access version a bit... (Read More)

97% and soon at 700 Backers!

April 24th - via: kickstarter.com
So close to 100%!! I'm just doing this update in case the game gets fully funded tonight while I'm asleep! Thank you everyone. I honestly did not think it would happen based on how it was going the first 2-3 weeks, but I always really hoped it would... (Read More)

87%?!

April 23rd - via: kickstarter.com
We jumping over lava right now! These last few days have been insane! I have so many people to thank for this and I'm speechless.. Thank you everyone! It actually looks like the game will get funded at this point, I'm not celebrating just yet but I'm... (Read More)

Another new update to the demo :D!

April 20th - via: kickstarter.com
You can now save before bosses! This is something I've been thinking about adding for a while now, these are lesser save-points which you cannot teleport between. It kinda goes against my initial idea of being able to teleport between any save-point,... (Read More)

Kickstarter extended the campaign by a week!

April 19th - via: kickstarter.com
WE GOT ONE MORE WEEK! I sent this request to Kickstarter some days ago and I had no idea if I would actually get it.. but this is a game changer, thank you so much Kickstarter :D! We got another week of trying to get the game funded, I will do... (Read More)

Another update to the demo!

April 18th - via: kickstarter.com
Another update to the demo!  The new changes are : A fix for a horrible render bug which made Mushmovers sometimes invisible/flickering to player on some systems The Mushmover Spell can be de-spawned by pressing the spell button again when the spell... (Read More)

Promising Games Currently on Kickstarter (April 2021)

April 15th - via: gamerant.com
First off is Lone Fungus, a game by Swedish developer, Basti. This game is a Metroidvania-type title that is inspired by Hollow Knight, Super Metroid, Super Castlevania 4, and Megaman X. Up next is a different take on the racing game genre with RV Punch by MilkShed Games. (Read More)

Probably the last demo update :>!

April 13th - via: kickstarter.com
Another update out! It's exactly one week left of the Kickstarter campaign, and I'm pushing out the last update for the demo. That's unless some new issues have popped up with the latest update, I hope not. This update contains the new Mushmover... (Read More)

Feedback towards the new platforming sections & Mushmover platforming in general

April 12th - via: kickstarter.com
So the feedback towards the content update has been generally great! Some players have concerns about the Mushmovers being inconsistent or too precise, or both. This comes down to the fast movement and various variables that come into play. This was... (Read More)

Astral Realm content update!

April 11th - via: kickstarter.com
Astral Realm content update! Patch Contents: 6 New platforming Challenges (A sweet reward for beating them) Faster Healing The game will auto-save after beating a Boss A micro-pause has been added to Jump-pads and Mush-Movers (improved game-feel)... (Read More)

Content update coming soon to the demo!

April 8th - via: kickstarter.com
A new portal has opened up.. A new update to the demo will be dropping at the end of this week! This update will contain some fixes and improvements like faster healing for Greencap, an auto-save feature after beating a boss and 5+ new platforming... (Read More)

Some future inventory mockups + sharing some gamefeel things the game has.

April 5th - via: kickstarter.com
28% funded So first of all I'm super happy people love the game and are willing to pledge to make the full-game happen! Ideally I would have liked the project to be funded atleast 50% when it's around halfway of the campaign time left.  I've sent... (Read More)

Boss re-design and new shield/parry mechanics :)!

April 1st - via: kickstarter.com
Boss one re-design So the first boss has gotten mixed feedback. And by looking at all your playthroughs I've noticed people forget to duck and would rather jump over the boss. This not your fault! I know the game does not teach you to duck to avoid... (Read More)

More work done for the Early Access version!

March 30th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Fighting as a Combat Mushroom in Lone Fungus Kickstarter Demo

March 29th - via: hardcoregamer.com
Lone Fungus launched on Kickstarter a few days ago and has a demo to go with it, and it’s a tantalizing look at a Metroidvania that uses its abilities more on platforming than combat. (Read More)

New tier added and the 'Design your own Skin' costs less :)!

March 26th - via: kickstarter.com
I'd like to introduce a new tier i just added, the Immortal Backer tier! Get immortalized in the 'Hall of Immortals' as an ancient mushroom statue portraying you as a hero, villain or just a character from the past. Get to decide what the inscription... (Read More)

News about Early Access and more!

March 25th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Art Contest + more news about incoming improvements.

March 23rd - via: kickstarter.com
So first of all I'm running a public contest over at twitter. But you can also join in through discord or by just sending me a message here on Kickstarter if you are interested. This is an design your own cap contest which you can get a free copy of... (Read More)

Thanks everyone and what's to come!

March 22nd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

A small update to the Demo!

March 22nd - via: kickstarter.com
Hello everyone and thank you for backing and taking interest in my project! I'd just like to give a small update on a patch i just did to the demo! It's now uploaded on itch. I know it's a bit odd for me to drop a patch right after a Kickstarter... (Read More)

If you have additional news that doesn't appear here, shoot us a link!