Strike Suit Zero
A project in Guildford, United Kingdom by Born Ready Games000days
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00hours
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Funding Successful
Earth needs you! Help us raise enough to finish Strike Suit Zero, and bring the space combat genre back with a bang.
Backers: 4484
Average Pledge Per Backer: $39
Funded: $174,804 of $100,000
Dates: Oct 18th -> Nov 17th (31 days)
Project By: Born Ready Games
Backers: 4484
Average Pledge Per Backer: $39
Funded: $174,804 of $100,000
Dates: Oct 18th -> Nov 17th (31 days)
Project By: Born Ready Games
$174,804
current pledge level
Last Updated: November 17 @ 02:30 -0500 GMT
174%
of goal
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Latest News
'Kickstarter is like an addiction'
June 9th - via: develop-online.net
Edge Case Games COO Chris Meher recalls the studio (Read More)
Playable Kickstarter-funded video games hit 100
June 27th - via: smh.com.au
Kickstarter is risky for video games, both for studios and fans, so this week's announcement of 100 playable games is a milestone. (Read More)
Strike Suit Zero: Heroes of the Fleet Reviewed
March 10th - via: cliqist.com
When I finished Strike Suit Zero’s first campaign, I was a little underwhelmed by the game’s diversity of gameplay and overall personality, but the game itself was so close to being everything I’d ever hoped for, so when I was given the chance to review the game’s main DLC, Heroes of the Fleet, I was excited to see what new gameplay elements developers Born Ready had in store. Was I disappointed? Was it just more of the same? Long story short, no, it was a marked improvement. Long story long, however… (Read More)
Review – Strike Suit Zero
February 3rd - via: cliqist.com
When I was a kid, I loved Crimson Skies. We had it all, my mom’s boyfriend would bring over his fancy joystick and his throttle (there’s no less weird way to say it) and I’d fly into the ground time and time again resting assured that eventually the game would give up and just let me win. Needless to say, I was not good at flying because gravity got the best of me and, subsequently, the ground got the better of me. Things have changed drastically. First of all, we’ve nixed the concepts of “gravity” and “the ground”, which is a great start for me. (Read More)
Kickstarter 2013: Broken records, broken hearts
December 31st - via: gameplanet.com.au
Matt takes a look back at the year that was on Kickstarter: what got funded, what missed out, what was released, and what ran out of cash. (Read More)
On Kickstarter, consider asking for as little money as possible
July 10th - via: gamasutra.com
Born Ready Games ran a successful Kickstarter campaign recently. Studio CEO James Brooksby discussed the dos and don'ts he learned from Strike Suit Zero. (Read More)
Post Mortem of a Kickstarter campaign (Strike Suit Zero)
June 26th - via: gamasutra.com
I have promised to write a post-mortem on the Strike Suit Zero Kickstarter for a while now. I haven’t done so for many reasons, but the main one was that I wanted to have the game out and most of the rewards delivered before doing so. The fact that the game has been released is one of the most interesting points here, and a good way to get a complete view of what the Kickstarter did for the game beyond the campaign. (Read More)
Games on Kickstarter have raised more than $100 million so far
March 23rd - via: tech2.in.com
Kickstarter campaigns have been very popular for games since last year when Tim Schafer decided to use the crowdfunding platform to fund his upcoming point-and click adventure game. Kickstarter has announced on its blog that the money pledged to games on Kickstarter has crossed the $100 million milestone. (Read More)
Kickstarter Is a Full-Time Job
January 16th - via: gamespot.com
Running a Kickstarter campaign is easy, right? All you have to do is make a quick video, toss in a few bullet points, make up some pricing tiers, and wait for the money train to reach the station. Not exactly. Executing a successful campaign is a full-time responsibility that demands constant input from the author(s). If you have ever considered launching one of your own, or are just curious about the process, consider these insights from five teams who have weathered the Kickstarter storm. (Read More)
Strike Suit Zero Kickstarter campaign ends; release date confirmed for January
December 19th - via: pcgamer.com
Strike Suit Zero Kickstarter campaign ends; release date confirmed for January at PC Gamer. PCGamer.com is the official web counterpart to the PC Gamer print magazine. Exclusive reviews, demos, and updates and news on all your favourite PC gaming franchises. (Read More)
The Kickstarter Compendium
December 18th - via: gameinformer.com
Update : Our regularly revised feature keeps you up to date on the Kickstarter games worth watching, and helps you track projects both before and after they’re funded. New this week is a horror game set underground, a space-based strategy game for iOS, and an open-source console/controller. (Read More)
Strike Suit Zero blasts from Kickstarter to PC in January
November 20th - via: shacknews.com
Another Kickstarted game is preparing to transition from the nebulous crowd-funding world of wishes and dreams to gleaming reality, as developer DoubleSix has announced its Strike Suit Zero will launch for PC on January 24, 2013. As for what that dream is, one word: robot-space-ship-mech-transforming-thingamajig. (Read More)
Kickstarter Katchup
November 2nd - via: rockpapershotgun.com
The British are coming! Lock up your tea, crumpets, biscuits, mild sexual innuendo and depressing postcards of empty beaches, because the toodle-pipping rotters need all that and more to fuel their infernal game-machines. The beginning of the Britstarter era brings a great deal of tempting prospects for your perusal – for starters, we’ve got the spirit of Bullfrog, the sequel to The Ship, a martial arts masterclass, dark fantasies and a dash of tweedpunk robo-horror. Never change, fair isles of wonder, never change. (Read More)
Strike Suit Zero Preview: Dogfighting with a difference
October 30th - via: pcgamesn.com
Gamers of a certain age will remember that the PC used to be the home of many a classic space combat game. X-Wing, TIE Fighter and Wing Commander were among the most famous (and you’re surely aware by now that the latter’s creator has a new project), and even the X-COM series had a crack with X-COM: Interceptor. Sadly, the genre fell into decline and was almost forgotten, but Guildford-based Born Ready Games aims to change that with Strike Suit Zero, a title that mixes space combat, giant robots and some of the biggest starships you’ve ever seen. (Read More)
Kickstarter Katchup
October 27th - via: rockpapershotgun.com
There are no losers and lots of new entries this week, which should make for more positive reading but the number of projects clinging to the edge of the abyss is alarming. (Read More)
Strike Suit Zero launches Kickstarter to fund last leg of development; mod tools announced as stretch goal
October 22nd - via: pcgamesn.com
Those of you who frequent these parts of the internet have probably picked up by now that we like space, I mean really like space. I count space among my closest friends, and that's a pretty tight knit group: it's space and Garth Marenghi. So we can't help but bring your attention to Strike Suit Zero and its new Kickstarter Campaign. (Read More)
Kickstarter Katchup
October 20th - via: rockpapershotgun.com
It’s kind of a pessimistic read this week, I’m afraid. But don’t be put off – there’s fresh blood in there too, new hopefuls with sparks in their eyes and a youthful spring in their step. And a great big gaping hole in their wallets. (Read More)
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