Punica : The Regency (Mk II)

A project in Victoriaville, Canada by Panda Megacorporation
000days 
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Funding Unsuccessful

A kingdom ruling role-playing game with a strong storyline. No archvillain to defeat but a kingdom to rule.
Backers: 188
Average Pledge Per Backer: $37 CAD

Funded: $6,996 CAD of $18,000 CAD
Dates: Nov 15th -> Dec 15th (30 days)
Project By: Panda Megacorporation
Tags:
video game +Suggest

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$6,996 CAD

current pledge level
Last Updated: December 15 @ 10:01 -0500 GMT

38%

of goal
funding period ended

$0 CAD

trending toward
Trends are not projections. Read More >>

0%

of goal

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Latest News

Last 48 hours!

December 13th - via: kickstarter.com
Hi folks! Only 48 hours left to the campaign. While the game is unlikely to be funded this time, your support is essential. It says Punica must continue its path toward existence. That being said, the closer we are to the funding goal, the sooner a... (Read More)

150 backers mark and the post-campaign plan

December 10th - via: kickstarter.com
Hi folks!  We have reached the 150 backers mark (151 actually). Thanks a lot!   While this is not enough to make the campaign successful, it tells that the project must not be abandoned!   I am currently planning what to do after the campaign.... (Read More)

Social medias offensive

December 6th - via: kickstarter.com
Hi folks! I acted upon your suggestions and I gave some attention to social medias.  Not my forte, but a great way to keep you posted. After the Kickstarter campaign, you will be able to follow the development of the game through Facebook and... (Read More)

New gameplay elements and another overhaul of the presentation

December 4th - via: kickstarter.com
Hi folks!   Here are some news :    First, I updated the trailer to include two new elements of gameplay, assigning followers to complete tasks and finding hidden secrets in the royal library. These elements are yet to be added to the demo, you... (Read More)

Mid-campaign (almost) news

November 27th - via: kickstarter.com
Hi folks!  Here are some news about the campaign and the game.    We have beaten the first campaign and there is still 17 days left! That’s awesome, but we won’t make it if I can’t attract more people to the project page. Working on it!   I... (Read More)

Project page improved!

November 21st - via: kickstarter.com
Just finished improving the project page! The project presentation is now more precise and I added some lore and informations. If you see a typo or just feel that some aspects might be presented more clearly, don't hesitate to express yourself!  ... (Read More)

Let’s create a community!

November 20th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

100 backers!

November 20th - via: kickstarter.com
Hi folks,  We have passed the 100 backers mark! Yay!   It took 23 days to reach that mark on the first campaign and only 5 days on this one. That’s cool.   Our conversion rate is good (% of people who check the project page and decide to support... (Read More)

Early birds rewards ends tomorrow!

November 17th - via: kickstarter.com
Hi folks!   We had a pretty decent second day.  But I am afraid we are losing momentum.   The early birds rewards are only available until tomorrow, so if you want to speak about the game to friends or family, now would be a good time!  In the... (Read More)

24 hours report (we are doing great)

November 16th - via: kickstarter.com
Hi folks,   It was a very good first 24 hours, we have gathered almost 20% of the funds needed in a single day!   We are doing far better than in the first campaign with 4 times the number of backers and 5 times the funds raised!   About 3/4 of... (Read More)

A great 1st hour!

November 15th - via: kickstarter.com
The campaign was launched an hour ago and it amassed more than 1000$.  That’s awesome, you are awesome! Let’s hope the momentum will hold!   Thank you for your support!!! PS : Don't worry, I won't spam you with hourly updates :-)  (Read More)

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