Soulblight
A project in Częstochowa, Poland by PlayWay000days
:
00hours
:
00minutes
Funding Successful
$15,965 CAD
current pledge level
Last Updated: November 26 @ 15:02 -0500 GMT
106%
of goal
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Latest News
Join us on Twitch
November 23rd - via: kickstarter.com
As you know our Kickstarter campaign will be ending this week. As the final gets closer I would like to invite you all to join me on the stream this Saturday. I will be showing freshly baked build of Soulblight and talking with Robert from... (Read More)
Character’s Conditions
November 20th - via: kickstarter.com
As you can see today we have another extensive topic :) Let’s just jump straight into it :) One of the early design challenges during the development of Soulblight was creating a context for all the action the player would have to take in order... (Read More)
Challenges of Top-Down View
November 13th - via: kickstarter.com
Top-down perspective has multiple advantages. It allows to represent battlefield precisely, players can clearly see obstacles arrangement and distance from enemies. This view emphasizes tactical oriented combat and supports sneaking mechanics. ... (Read More)
Why Top-Down?
November 5th - via: kickstarter.com
What we’re often asked is: “Why did you choose pure top-down perspective instead of for example an isometric view?” Answer to this question is quite complex :) But here's a short take on the thought process behind our decision: Creating a... (Read More)
The Nuances Of Sneaking
October 29th - via: kickstarter.com
After an update on combat it’s time for the one about sneaking. We design stealth in Soulblight to be complementary to fighting. This means that when properly used in combination with fighting it will give you a huge advantage. Let’s start... (Read More)
Soulblight Kickstarter Spotted by PC Gamer
October 27th - via: kickstarter.com
http://www.pcgamer.com/dd-inspired-roguelike-soulblight-is-all-about-role-playing/ I especially like how elegant they've described our Tainting Mechanics :) "...In a nutshell, taints are like stat buffs nested in short stories and play styles... (Read More)
Combat Tactics
October 22nd - via: kickstarter.com
Hey Everybody! Kuba - the main programmer and designer of Soulblight here :) It's time for our first update. Today I would like to talk in more detail about combat in our game. Before we go any further you need to know one thing about me. I’m a... (Read More)
If you have additional news that doesn't appear here, shoot us a link!