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Broken Sword - the Serpent's Curse Adventure

A project in York, United Kingdom by Revolution Software

Funding Successful

A new, original, Broken Sword game by Charles Cecil. Join the adventure and help us create the best Broken Sword game ever.
Backers: 14032
Average Pledge Per Backer: $55

Funded: $771,560 of $400,000
Dates: Aug 23rd -> Sep 22nd (30 days)
Project By: Revolution Software
video gameadventurecyberpunk +Suggest

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Last Updated: September 22 @ 08:45 -0400 GMT


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Latest News

Where Are The Crowdfunded Console Exclusives?

July 3rd - via:
When browsing crowdfunded titles, we typically assume they’re PC games. However support for consoles has been pretty prevalent. Though some users may scoff at the notion of opting for a console port when offered a PC option, there are actually quite a few benefits. Primarily, you know without a doubt that the game will run. From the sheer variety of operating systems and computer parts, we’ve all run into that situation in which a game that theoretically should run like a champ simply doesn’t. Even the most capable of computers aren’t immune to such irritating situations. (Read More)

Broken Sword 5: The Serpent’s Curse – Episode 2 Reviewed

May 14th - via:
When we left our heroes George Stobbart and Nico Collard, the duo was stranded on the roof of a burning building. After months of anxiously closing and reopening Steam, hoping for a massive “Broken Sword 5: The Serpent’s Curse” update, the second half of Revolution Software’s point and click action-adventure title has arrived. The first half of the game delivered gorgeous visuals, an engaging narrative, and inventive gameplay, setting a high standard for part two. (Read More)

Why Indie Game Devs Thrive Without Big Publishers

March 8th - via:
With crowdfunding, publishing partnerships and console initiatives, indie video game developers find new avenues for releasing their work. (Read More)

Review – Broken Sword 5: The Serpent’s Curse – Episode 1

February 13th - via:
“Broken Sword 5: The Serpent’s Curse” marks the fifth installment in the classic “Broken Sword” franchise. “The Serpent’s Curse” offers familiar point-and-click action, while further developing unique animation, engaging plot, and clever dialogue. Whether you’re just meeting protagonists George and Nico or reuniting for another adventure, “Broken Sword 5: The Serpent’s Curse” is well-worth your time and money. (Read More)

Kickstarter 2013: Broken records, broken hearts

December 31st - via:
Matt takes a look back at the year that was on Kickstarter: what got funded, what missed out, what was released, and what ran out of cash. (Read More)

5 Awesome Kickstarter Funded Games That Actually Released in 2013

December 18th - via:
Some small projects have made their way into player’s hands, and proven that crowdfunded games can be a hit. (Read More)

LGC: Kickstarter revolution has changed our relationship with gamers, says Broken Sword creator

November 13th - via:
British video game development legend Charles Cecil believes there is no going back from the wave of crowd-funding brought about by Kickstarter - but that's not necessarily a bad thing. (Read More)

Over Budget, Behind Schedule: What's Up With Gaming's Biggest Kickstarters?

October 24th - via:
Games on Kickstarter raised millions of dollars in 2012, but where are the games? We catch up with the biggest crowdfunded games of the year. (Read More)

Our 36 most anticipated iOS and Android games for the rest of 2013

July 30th - via:
2013 has been a bumper year for mobile gamers. (Read More)

Android Kickstarter Wrapup: Five Most Anticipated Android Kickstarters

July 24th - via:
The Crowdfunding explosion is a few years old now, which means we, as a society and as consumers, are finally beginning to reap the rewards. The thing about game development is that it takes a while. Backing a Kickstarter isn’t like buying something in a store, it is at times, a bit like gambling. But instead of betting on numbers or horses you are betting on ideas, or more accurately their creators. Can they deliver on what they promise? (Read More)

Kick-off: How crowdfunding changed games development forever

January 1st - via:
In February 2012, an iPhone dock became the first Kickstarter campaign to raise more than a million dollars. It was an impressive feat, but just one month later, that record was smashed by a gaming project. Tim Schafer and Double Fine's Kickstarter campaign raised $3.3 million, and prompted an explosion in videogame crowdfunding. (Read More)

Charles Cecil launches Kickstarter for Broken Sword 5

August 23rd - via:
Oh, something's just slinked out of our in-house time portal, smoking and cold to the touch. What could it possibly be, you remnant of the past, you shadow of a memory? My god, it's a Kickstarter for a new Broken Sword game! By Charles Cecil and the original team! In two dimensions! Thank you, magnificent time portal. (Read More)

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