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Whilom: Sins

A project in Miami, FL by Gregory Willis Jr
000days 
:
00hours 
:
00minutes 

Cancelled by Creator

Streets of Rage meets Final Fantasy in this 2D Brawler RPG with a stylized anime & comic book aesthetic.
Backers: 48
Average Pledge Per Backer: $33

Funded: $1,570 of $25,000
Dates: Jun 24th -> Aug 9th (47 days)
Project By: Gregory Willis Jr
Tags:
rpganimationaction rpganime +Suggest

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$1,570

current pledge level
Last Updated: July 16 @ 14:02 -0400 GMT

6%

of goal
project cancelled

$0

trending toward
Trends are not projections. Read More >>

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Latest News

Canceling Funding.

July 16th - via: kickstarter.com
At this moment we'll be canceling funding for Whilom: Sins. We did get a good gauge of interest of what we have so far, and we'll be returning with an improved product. We want to thank everyone who pledged so far, and the words of support and... (Read More)

The Reality of Dreams

July 10th - via: kickstarter.com
This is a very important topic I wish to discuss with current and all potential backers. Including aspiring and established developers, BE RESPONSIBLE and BE INFORMED. The people who take crowd funding seriously understand when we ask money from... (Read More)

Whilom: Sins Will Battle Onto Wii U if Kickstarter Stretch Goal is Reached

July 10th - via: nintendolife.com
Dreamken Studios is currently developing a 2D RPG called Whilom: Sins and in order to get the project off the ground it has set up a Kickstarter campaign. (Read More)

[Game Related] Sounds & Words

July 9th - via: kickstarter.com
So we were putting together mini-interviews with team members to explain more of their positions, but that didn't pan out tech wise. So we'll still move forward with the other phase of the plan.  We wanted to showcase some Soundtrack samples from... (Read More)

[Important Read] Modification of Goals/Support & Art Book

July 1st - via: kickstarter.com
Hello Hello, So it's been a week now, and we've gotten valuable feedback and support about the project so far. After some discussions we're going to be modifying our milestones (stretch goals) a bit, and including support for Wii U. Game Modes Legion... (Read More)

[Development] Clarification of Platform support

June 30th - via: kickstarter.com
The PS3 support is really a PSN download of the game for PS3 and PS Vita. All PC, & MAC copies of the game are DRM free. This refers to downloads personally supplied by Dreamken Studios that are purchased. After the campaign, a survey will be... (Read More)

Whilom: Sins Brings Streets Of Rage Gameplay To An RPG Universe

June 30th - via: cinemablend.com
Beat 'em up games are a rare breed; I don't know why we don't get more beat 'em up games but we just don't. Anyway, we have a brand new game announced for PC and Mac, with stretch goals extending to Linux and PlayStation 3 if funding goals are met. The name of the game? Whilom: Sins . (Read More)

[Game Related] Create A Quest!

June 26th - via: kickstarter.com
Hello Hello, This song goes out to all the scribes out there. (plays slow jam music) So have you ever been interested in making art in the form of a good story? Are you tired of running that generic quest #5000? Then come show those guys how it's... (Read More)

[Live Stream] Electronic Nightfall

June 25th - via: kickstarter.com
Contrary to what the start may sound like, we're not trying to create an Electronica song. The first 8 minutes are pretty much black as we was setting up everything as this being our first live stream ever. Hilarity ensues all around, but you can see... (Read More)

[Game Related] Create Yourself!

June 25th - via: kickstarter.com
So we know some other Kickstarters have given you the option to be a part of the project. Ask yourself have you really been a part of the project, like literally in it with history and distinction to call your own? Can't remember?... Don't think... (Read More)

[Live Stream] Don't be shy... We just want to talk.

June 24th - via: kickstarter.com
Hello Hello... So we're back after our first attempt on Kickstarter in 2011, and the passion to do Whilom still hasn't been extinguished. We've now fleshed out the world even more during the past year and a half. Some members also expanded their... (Read More)

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