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Starmancer

A project in Midland, MI by Ominux Games
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Funding Successful

Dwarf Fortress Inspired Space Station Sim
Backers: 4650
Average Pledge Per Backer: $30

Funded: $139,686 of $40,000
Dates: Feb 12th -> Mar 16th (33 days)
Project By: Ominux Games
Tags:
video gamespacestrategy gameindiesimulationscience fictionscience fiction3dretrocyberpunk +Suggest

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$139,686

current pledge level
Last Updated: March 16 @ 22:01 -0400 GMT

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funding period ended

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Latest News

5 Hours Left!

March 16th - via: kickstarter.com
There's only 5 hours left! This is your last chance to spread the word or change your pledge! Everyone tell 1 person about the campaign and we can reach the Xeno goal! https://www.kickstarter.com/projects/1424711375/starmancer  (Read More)

Contest Winners

March 15th - via: kickstarter.com
Thanks for participating in the contest everyone, Winners get to design a mission and they get the game for free (including Alpha/Beta access). We chose 3 categories for winning: 1.) Best Garden2.) Fanciest Station3.) Most Unique Station Best... (Read More)

Final 36 hours! New stretch goal!

March 15th - via: kickstarter.com
We're in the final 36 hours of the campaign! Don't forget to share the campaign on Twitter, Reddit, Facebook, Real Life, wherever. We just hit $120k, so we'll be able to add robots!   Devblog - Colonist NeedsWe wrote a devblog about colonist needs,... (Read More)

Less than 3 days left!

March 14th - via: kickstarter.com
There's less than 56 hours to go in our Kickstarter!   Help UsWe don't have a crazy marketing team or anything. We just have Victor and Tyler. You guys (and girls) can help us so much. If every one of you told just one more person about Starmancer,... (Read More)

Creative Mode Reached and Doomsday!

March 12th - via: kickstarter.com
We've hit $100k which mean we now have enough funding to guarantee development will continue after initial release! Thank you so much everyone!   RobotsOur next stretch goal (not the new one) is all about Robots. We want to play around with the... (Read More)

New Stretch Goals and Demo Tutorial

March 11th - via: kickstarter.com
Hello everyone,   AliensWe reached our 2nd Stretchgoal! We'll now be able to expand our team with an additional programmer.   Our 5th stretchgoal and post-release expansion is themed around Aliens.  We want there to be some mystery surrounding... (Read More)

Chucklefish, Missions, Station Contest, Colonist Demo

March 10th - via: kickstarter.com
Hello everyone, This has been a very busy week for us.   ChucklefishIf you haven't heard, we've officially made Chucklefish our publisher. You may know them from Stardew Valley (publishers) or Starbound (developers).(I don't like to use exclamation... (Read More)

Stream VOD and Screenshot Button

March 5th - via: kickstarter.com
We've been 200% funded! Thank you!   Share the PageYou people have done so much already, but it would be incredibly helpful if you told other people about our page.  If everyone tells just 1 friend about the game it would help out so much. If you... (Read More)

Reddit AMA

March 1st - via: kickstarter.com
Tyler (the programmer) is doing an AMA on Reddit.If you have any questions come check it out!You could also just post comments here and we'd be happy to answer them (but don't do that).... (Read More)

Kickstarter Translation, Colonists in Demo, Creative Mode, and Twitch Stream

March 1st - via: kickstarter.com
Kickstarter TranslationsThanks to several awesome members of the community, the Kickstarter page is now available in: Spanish French German Russian If you're interested in translating the Kickstarter page, please message us on Kickstarter or email us... (Read More)

Starmancer Live Stream

February 27th - via: kickstarter.com
Hello everyone, We'll be live streaming Starmancer this Friday, at 12:00 p.m. EST.  We'll be streaming for several hours, so don't worry about being there right when it starts.Here are the times for some other areas:09:00 a.m. PST / Seattle5:00 p.m.... (Read More)

$70k, Dev Blog, Stream, and Podcast

February 24th - via: kickstarter.com
We just hit $70k. Thank you so much for your continuing support.   Dev BlogWe've written our first dev blog. This specific post is a high-level overview of the colonist A.I. system. If you want to learn more about a feature in Starmancer, feel free... (Read More)

More Stretch Goals

February 20th - via: kickstarter.com
Thanks for getting us 150% funded, and helping us reach our first stretch goal! We're really excited about the custom soundtrack and we hope you are too!   Next Stretch GoalOur next stretch goal is for expanding our team. This is the only way that... (Read More)

Stretch Goals and Public Demo

February 16th - via: kickstarter.com
Thanks to all of you backers, we're now 120% funded!   Stretch GoalsCreating a game takes time. We're not going to pretend that extra money will simply make Starmancer releasable and amazing. There's not some magic machine that we can put money into... (Read More)

Mac and Linux Demo Fix

February 15th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

The Demo

February 15th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

We've been funded! Thank you all so much!

February 15th - via: kickstarter.com
Thank You!We did it everyone! We weren't sure how well Starmancer would be received. We weren't sure if our trailer was good or if our page was well designed. In short, we were incredibly nervous. We don't take any of your support for granted. We've... (Read More)

Calling all Linux Users

February 14th - via: kickstarter.com
I've built the demo in a .x86 and .x86_64 (the demo isn't ready. I've just built an early version, as a test).Is this a format that will work for you people? I may have to do a few builds of the demo so that it will work properly (apologies in... (Read More)

70% Funded in 3 days! (Demo soon)

February 14th - via: kickstarter.com
Woo!A BIG thanks to all of our backers so far and those who are helping us by spreading word of the campaign.  Backers and Social Media Crusaders, we salute you! It really does means a lot to us.    We'll continue posting new content during the... (Read More)

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