Tabletop Hex Terrain Toolkit

A project in Milton Keynes, UK by Ross Kearns
000days 
:
00hours 
:
00minutes 

Funding Successful

An innovative laser-cut toolkit designed for making beautiful modular hex terrain for your RPGs and wargames.
Backers: 475
Average Pledge Per Backer: £79

Funded: £37,405 of £1,000
Dates: Nov 2nd -> Dec 3rd (31 days)
Project By: Ross Kearns
Tags:
Aw shucks, no tags yet. +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

£37,405

current pledge level
Last Updated: December 3 @ 15:01 -0500 GMT

3740%

of goal
funding period ended

£0

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

Hex notation and the 3D Warehouse

November 26th - via: kickstarter.com
As we head into the last week of the Kickstarter, I’ve been looking at how best to plan gaming boards. When I’m planning my own board, I usually arrange the hexes I already have into the kind of board I have in mind and then work out which extra... (Read More)

Bunkers and Dungeons

November 21st - via: kickstarter.com
My last update on trenches prompted a lot of questions about what else you could make with the Hex Terrain Toolkit. How about concrete bunkers for WWII or dungeons for RPGs? With the combination of the Trench Maker, Cliff Maker and Edge Maker tools,... (Read More)

Trenches, roads and micro hexes

November 16th - via: kickstarter.com
TrenchesIf you haven’t been keeping a close eye on the project, you may not have noticed that the Trench Maker add-on has now been unlocked. This costs just £2 and will allow you to cut trenches and straight canals. Here’s how you might make a... (Read More)

Stretch goal unlocked and Super Pro Maker revealed

November 11th - via: kickstarter.com
Our first stretch goal has been reached and so the hex tool add-on is now unlocked. I’ve had to revisit this to double check shipping costs across reward levels and destinations and unfortunately, for weight reasons, have to cap it at one set per... (Read More)

Stretch Goals and Making videos

November 8th - via: kickstarter.com
A few people have been asking about stretch goals and add-ons. Many projects run into trouble with their stretch goals, so I’m being deliberately cautious here. With projects which involve manufacturing, there is typically a large set-up cost for... (Read More)

How versatile are these hexes anyway?

November 6th - via: kickstarter.com
So, four days in and it’s looking like by the time you read this, we may have passed £10k in funding, which feels pretty incredible. It’s been a really exciting time seeing my project finally out in the world and generating a palpable buzz on... (Read More)

Funding successful!

November 4th - via: kickstarter.com
We didn’t quite make it within 24 hours – it took 26 to reach the funding goal, but given that I went for a soft launch (so soft that I didn’t even tell my wife in the next room that I was about to put it live), I’m pretty happy about that.... (Read More)

If you have additional news that doesn't appear here, shoot us a link!