Enchanted Kingdom-When Incredible Machine meets Super Mario

A project in London, UK by CG Development
000days 
:
00hours 
:
00minutes 

Funding Unsuccessful

What happens when Super Mario meets the Incredible Machine? Check out in this project!
Backers: 23
Average Pledge Per Backer: £19

Funded: £434 of £6,150
Dates: Aug 11th -> Oct 10th (60 days)
Project By: CG Development
Tags:
video gamepuzzleplatformer +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

£434

current pledge level
Last Updated: October 10 @ 14:30 -0400 GMT

7%

of goal
funding period ended

£0

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

Opening video changed and some new videos were added

September 16th - via: kickstarter.com
We added all new features in the main video, and added some new videos to the project. You'll need an HTML5 capable browser to see this content. Play 00:00 00:00 You'll need an HTML5 capable browser to see this content. Play 00:00 00:00 Cheers, CG... (Read More)

Demo upgrade and power-ups

September 16th - via: kickstarter.com
Hello! We released a new build of the demo (build 8), it can be found at the usual link: http://bit.ly/EK_play_demo We redesigned a lot of puzzles, slightly adjusted the player attributes, and we are happy to introduce the power-ups. You can try... (Read More)

Rube Goldberg Style scene (part)

September 15th - via: kickstarter.com
Hello Everybody! Many of you asked how similar this game will be to Incredible Machine? We think Incredible Machine as a great inspiration, but we will develop a completely new game. We`d like to recall the original tone of the Rube Goldberg machine... (Read More)

Reddit AMA

September 13th - via: kickstarter.com
Feel free to ask us anything on Reddit AMA. We are looking forward to Your questions. We just started this thread: http://www.reddit.com/r/AMA/comments/2ga9w8/do_you_love_super_marioincredible_machine_or/  (Read More)

Rewards

September 12th - via: kickstarter.com
We added a reward chart to the main page so everybody can easily see, what will she/he got for her/his pledge.  And we added images of the t-shirt and the mug:  (Read More)

New scene in the playable demo

September 8th - via: kickstarter.com
You can try the sunrise theme Some bug-fixes Smoother camera movement New map: short but, you can see the new theme in this scene Try it: http://bit.ly/EK_play_demo Try the new scene! Cheers, CG Development  (Read More)

New version of the playable demo

September 3rd - via: kickstarter.com
New version of the playable demo is available.What's new: The animation of the boy is slightly improved  New logical puzzle Other small corrections We also updated the main video, and the pictures   Enjoy! -CG Development  (Read More)

Native Windows and Linux builds are available for the demo

August 28th - via: kickstarter.com
Dear Everybody! The native Windows and Linux version of the demo can be downloaded from here: http://bit.ly/EK_play_demo All opinions, proposals are welcomed, you could use this new forum topic: http://cgdevelopment.ucoz.com/forum/2-3-1, or just... (Read More)

Playable demo is here

August 27th - via: kickstarter.com
Dear Everybody! As we promised we deliver a playable demo of our game. This is only a tiny playable level with some challanges, only to feel the atmosphere and the mood of the game. It changed a lot from the initial version, and it will improve a... (Read More)

Color version of the title screen and small changes

August 24th - via: kickstarter.com
Hello Everybody! The color version of the main title screen is ready to show. We also varied small things with the rewards. We created a reward for the standard wiiU version for 15 GBP (~25 USD), and a wiiU version with some exclusive content for 24... (Read More)

A digital black and white version of the new main title screen.

August 20th - via: kickstarter.com
Color version is coming soon...  (Read More)

Answering to the comments

August 18th - via: kickstarter.com
Dear Everybody! Thanks for everybody for the great support. We decided to relaunch because we expect to organize things in a more professional way. Relying on the feedbacks and criticisms we identified that the bottleneck of our project’s success... (Read More)

Graphical art sketch

August 14th - via: kickstarter.com
Here is the first sketch of the graphical redesign of the game.  (Read More)

Enchanted Kingdom Relaunches on Kickstarter

August 13th - via: cliqist.com
Sometimes it takes multiple tries to get something right and CG Development decided it was time for a second try with Enchanted Kingdom. (Read More)

Schedule

August 11th - via: kickstarter.com
Hello all! We plan to release a very basic playable demo around the 27th of August. With the same deadline we would like to have some graphical adjustments. Thanks for reading! Cheers, CGDev  (Read More)

If you have additional news that doesn't appear here, shoot us a link!