Deliverance: The Game of Spiritual Warfare

Eyes Open

A project in Rochester, NY by LatinForImagination

Funding Unsuccessful

A 2D horror stealth game in which you must fight off insanity by closing your eyes.
Backers: 187
Average Pledge Per Backer: $27

Funded: $5,087 of $8,000
Dates: Aug 2nd -> Sep 1st (30 days)
Project By: LatinForImagination
video gameindiemonstershorrorpc +Suggest

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Last Updated: September 1 @ 23:01 -0400 GMT


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Latest News

Eyes Open Kickstarter Postmortem

September 17th - via:
We ran the Eyes Open Kickstarter from August 2nd to September 1st, with a funding goal of $8,000. By the end of the campaign, we had raised just over $5,000. "We" was three people from my university, the Rochester Institute of Technology - Sean Brennan, Sarah Armstrong, and myself. One of the goals we had going into Kickstarter was to document the entire process. We wanted to be able to show people the experiences we had, so we spent a fair amount of time trying to document our Kickstarter strategies and situations as they happened. As such, this postmortem focuses less on describing what we personally learned, and more on both giving an accurate picture of what happened to us and providing a jumping off ground for other small projects to create their own strategies and theories. It's also fairly long, because I've prioritized giving detailed and complete information more than making everything concise. (Read More)

What's happening next?

September 1st - via:
Was the project a failure?Absolutely not!  This was the first time our studio has ever attempted to create a commercial game or seek crowdfunding, and together with you, our backers, we raised over 5,000 dollars.  Over the last month, we received... (Read More)

50 hours left!

August 30th - via:
I'm hoping tomorrow I'll be able to post a longish interview from a while back. In the meantime, two thing to show for tonight - the results of some experimentation with the add-on art print, and the current progress on the third poster!  Both of... (Read More)

Final Push

August 28th - via:
We're on the final 4 days! I want to say on the behalf of everyone on the team that we are truly grateful for your support over the last 25 days. It's been a fantastic Kickstarter, and the feedback we've gotten back on the project and the game has... (Read More)

Add-ons, Dota 2 First-Timers stream tonight

August 26th - via:
How will add-ons work?If you increase your pledge by any of the amounts shown and don't change your pledge, at the end of the Kickstarter we'll send you a message asking what add-on or add-ons you want, and then we'll include them with your final... (Read More)

Cross post from backer blog: Why are we avoiding items and RPG elements?

August 24th - via:
To begin with, Flik's Gaming Stuff just today did a first impressions of Eyes Open, which was super nice of him.  We're getting down very close to the end of funding, but we have a really good chance of pulling through, so keep sharing and talking... (Read More)

Gameplay prototype available for all backers.

August 23rd - via:
This post is for backers only. Please visit and log in to read. (Read More)

$70 from Backer Prototype, have 6 minutes of gameplay footage

August 22nd - via:
We're only $70 away from giving every single one of you our first prototype of Eyes Open for you to try out for yourselves!  For our team, it's both exciting and a little scary - the game is in a very early stage of development, but we're extremely... (Read More)

How might Eyes Open work on the Wii U?

August 20th - via:
We love the Wii U.  Working with Nintendo to get Eyes Open on the console is one of our stretch goals right now - the $13,000 mark.  It's important to the entire team that if we support a platform, we leverage the unique features that the platform... (Read More)

What are the next steps for the Kickstarter?

August 19th - via:
I want to really apologize for not updating over the past few days. While we're at a bit of a lull in the Kickstarter, I wanted to take the time to prep and explain what our team will be focusing on for the second half of the project. To start with,... (Read More)

Development builds being sent out now

August 16th - via:
It's been an exciting 15 days so far.  We're at the halfway point in our Kickstarter with just under $5000 dollars left to go.  Excitement! I'll be sending out our first development build as soon as I finish writing this post.  I haven't tested... (Read More)

Dungeon generation and gameplay demos

August 15th - via:
I made a quick update today on where we are with dungeon generation.  Sorry if it's a little long winded. This is extremely early footage, but with just one or two more changes, this build will be compiled down and made available to all backers at... (Read More)

Cross Post from the Backer Blog: Collision Detection

August 13th - via:
I thought today I'd do a link over from our backer blog talking about what my current thoughts are on collision detection and how it's going to work in Eyes Open.  There are two goals behind this - firstly, to give you a taste of what type of... (Read More)

What's Next?

August 11th - via:
I really want to apologize for our short disappearance over the weekend, two members of our development team (myself being one of them) moved into a new apartment before school began, and we've only just gotten internet set up. What I've been able to... (Read More)

New tiers and rewards

August 9th - via:
Thanks to everyone and their feedback, we've expanded a number of our tiers and added some additional rewards.  I want to try and do some clarification of what the new perks are and what you're getting for your pledges, as the text on the pledges... (Read More)

We'd love to have your opinion

August 8th - via:
We're getting more and more ready to update you with a lot of extra information.  Within the next day or two, we'll be : revealing our stretch goals and answering a lot of the questions people have been asking about the future of the project.... (Read More)

Free font for anyone at or above the $25 tier, ready to reveal more information

August 7th - via:
We had an amazing day yesterday, thanks to Kickstarter rather surprisingly deciding to feature us on the homepage.  What's even better is that so far, pledges seem to be continuing to come in at a good rate.  You all are really generous! In case... (Read More)

Virtually every game mechanic in Eyes Open explained in 1 minute

August 5th - via:
We've been getting a couple of gameplay questions.  I hope this clears some of them up. By the way, I wanted to share just a few of the different creatures we're developing for the final game.  I've mentioned before on the Kickstarter how we're... (Read More)

Free Stream tonight : 7:30pm EST

August 4th - via:
A couple of friends and I will be unwinding by playing some multiplayer games - probably either Natural Selection 2 or The Hidden, and I'll be answering any questions people have during the stream. Also, our artist is tentatively planning to stream... (Read More)

Thanks for a great start

August 4th - via:
The last two days have been really crazy with our initial response, so we haven't had the chance to personally thank most of you for your contributions, for which I really apologize.  Everyone on our development team has been overwhelmed by your... (Read More)

Free backer wallpaper

August 4th - via:
This post is for backers only. Please visit and log in to read. (Read More)

Free livestream of concept art tonight : 8:00-12:00 EST

August 3rd - via:
Danny here again, tonight from 8:00-12:00 EST (5:00-9:00 PTD) I'll be livestreaming myself making some concept art wallpapers.  Even if you haven't backed, come check us out - the stream tonight won't be password protected.... (Read More)

Kicking it Forward

August 3rd - via:
We've already had a fairly good start to our Kickstarter campaign, and we're excited to see how long that trend can continue! Today I'm pleased to announce that we'll be taking part in the Kicking it Forward pledge.  Once our game is released, 5% of... (Read More)

What am I getting out of the 35 dollar tiers?

August 2nd - via:
Hey, Daniel Shumway here with some additional information we just couldn't fit on the main page.  Our project's reward tiers are centered around three different options.  In this update, I'd like to go over in more depth just what those tiers offer... (Read More)

If you have additional news that doesn't appear here, shoot us a link!