Thank Godus —

Project Godus reaches Kickstarter goal just under the wire

God game revival now working toward stretch goals, including Linux support.

Peter Molyneux is likely sleeping a little easier these days. The Kickstarter for Project Godus, Molyneux's effort to revive the largely ignored god game genre, has passed its £450,000 ($732,510) funding goal.

After a rough start that seems to have put a dent in Molyneux's usually boundless enthusiasm, the project officially met its funding goal with slightly more than two days left to go. In the last day of fundraising, 22cans is now working toward new stretch goals, including additional single-player games modes, multiplayer co-op, and Linux/Ouya support.

"The whole 22cans team is over the moon about your support for our vision," Molyneux wrote in a recent update. "Thank you so much for backing us successfully. We are now able to make GODUS, and because we couldn't have done it without you, we are now going to do it with you! Enjoy the ride—it's going to be fantastic."

While a playable prototype for the game has not yet been released as recently promised, the 22cans team did deliver an extended video demonstrating an early multiplayer prototype, showing off the game's dynamic landscape editing. The video also features Molyneux implying that he is fated to win because he is the "father of the god game," which might be the best bit of trash talk we've ever heard.

Channel Ars Technica