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Agents of Mayhem Board Game Seeks to Improve on the Video Game

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Agents of Mayhem is a fun but ultimately underwhelming video game. Many critics state the game is overly grindy and repetitive, but that might soon change. No, Volition isn’t patching the game, but Academy Games is developing a board game based on Agents of Mayhem that promises a unique experience with every playthrough.

The board game, titled Agents of Mayhem: Pride of Babylon, is described by the Kickstarter campaign as a “story-driven 3D tactical boardgame,” and it does mean 3D. The game board includes modular tiles that form several destructible towers, which dynamically affect how players can go about the game. Moreover, the story is derived from player decisions; each action has a “ripple effect” that will significantly impact missions and character abilities. Oh, and Academy Games promises plenty of humor, so the game’s got that going for it, as well.

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As you might expect, players will be able to control either the “heroic” titular agents of M.A.Y.H.E.M. or the definitely villainous members of L.E.G.I.O.N., each with his, her, or its own unique upgrades, abilities, equipment, and meticulously detailed plastic miniature. A major sticking point of the Agents of Mayhem video game is players can’t create their own characters, but the board game looks as if it will be a much better fit for the pre-made agents and villains. While the base game will only include the agents Fortune, Hardtack, and Hollywood, along with the villainous Dr. Babylon and a collection of L.E.G.I.O.N. troopers, more will be provided to backers depending on the number of stretch goals unlocked. So far, only the L.E.G.I.O.N. shock trooper and the agent Scheherazade have been announced, but Academy Games promises more down the line. Moreover, players can obtain new building tiles through stretch goals and add-ons for even more explosive mayhem.

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Agents of Mayhem: Pride of Babylon looks like a complicated game on paper, as it will require players to manage combat die, resource counters, effect tiles, character cards, and whatever else the board throws their way. It looks chaotic, but what else did you expect from a game with the word “mayhem” in the title? Academy Games has a history of creating award-winning board games, so I am confident Agents of Mayhem: Pride of Babylon will be an enjoyable romp.

As of writing this article, the Agents of Mayhem: Pride of Babylon Kickstarter campaign has blown past its $30,000 goal, which is impressive since the campaign started today. The campaign only has three pledge tiers, starting as low as the $85 early bird special, which contains the base game, the Gaunt character expansion pack, and all stretch goals, including the Kickstarter-exclusive “Total Mayhem” goals. While the $90 tier is identical to the $85 tier (it is meant for those who miss the early bird special), the $115 tier gives gamers a taste of the source material by including the Agents of Mayhem video game. Additionally, only three add-ons are available for purchase: a copy of the Agents of Mayhem game for PC, a set of giant building tiles, and the Johnny Gat character expansion.  Now, a friendly reminder: all prices listed on the Kickstarter page do not cover shipping costs.

I look forward to the release of Agents of Mayhem: Pride of Babylon. It looks promising and could very well be the definitive Agents of Mayhem experience.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

The cast of the Sonic the Hedgehog 3 film has added an exciting new addition with the inclusion of Shadow, who will be voiced by the talented Keanu Reeves

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After a long wait, it appears that the search for a capable Hollywood actor to bring the brooding Shadow the Hedgehog to life has come to an end. Keanu Reeves, a renowned actor known for his iconic roles in film franchises such as The Matrix and John Wick, as well as his involvement in the highly anticipated game Cyberpunk 2077, has officially been cast for the role.

Speculation has been running wild lately, but The Hollywood Reporter has officially confirmed the casting, citing reliable sources in the know. News of Sonic the Hedgehog 3 being showcased at Cinemacon has quickly spread. Reeves is sure to bring his own special touch to the role, but it’s uncertain how well he will mesh with the mustachioed Dr. Robotnik, as Jim Carrey is set to reprise the character.

What are your thoughts on Keanu Reeves being cast as Shadow the Hedgehog in Sonic the Hedgehog 3? Please avoid sharing fan art in the comments section below.

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Get ready for a metaphorical rollercoaster ride with ReFantazio Livestreams!

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ATLUS has just announced their latest event, the “ATLUS Exclusive: Metaphor: ReFantazio” broadcast. Fans can look forward to an exciting 30-minute showcase of never-before-seen gameplay from the publisher/developer. How exciting is that to anticipate?

According to Gematsu, director Katsura Hashino will serve as the host of the broadcast, which will debut on YouTube on April 22. The English version will include dubbed audio and English subtitles, and we have also expanded the list of timezones available.

  • North America: 3 pm PDT, 4 pm MDT, 5 pm CDT, and 6 pm EDT.
  • UK/Ire: 11pm BST
  • Europe: 12am CEST / 1am EEST
  • Asia/Oceania: 7am JST, 6am AWST, 8am AEST.

Additionally, there is a scheduled stream for the next day, April 23rd, with the specific times listed below. Get ready for the “ATLUS Exclusive Debut Commemoration Special—Metaphor: Stalkers Club Final,” where fans can indulge in the captivating presence of hosts Mafia Kajita and Tomomi Isomura. They will thoroughly analyze and delve into all the information disclosed during the initial broadcast. Sayawaka, a visitor who is the author of the associated manga’s story, will be with them.

  • North America: 7 am PDT, 8 am MDT, 9 am CDT, and 10 am EDT.
  • UK/Ire: 3pm BST
  • Europe: 4pm CEST / 5pm EEST
  • Asia/Oceania: 11pm JST, 10pm AWST, 1am AEDT

What are your thoughts on the influx of information about Metaphor: ReFantazio? Are you planning to watch any of the upcoming broadcasts? Share your authentic thoughts in the comments section below.

 

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Final Fantasy 7 Rebirth’s Retry Wording Has Been Updated in a Subtle Manner

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Despite the numerous praises players have showered upon Final Fantasy 7 Rebirth, there is one particular aspect of the game that has garnered nothing but criticism: the perplexing wording of its retry screen, which players encounter when facing a Game Over. Fortunately, the developers have discreetly resolved this issue in the game’s latest patch. They have fixed the Platinum Trophy progression, resulting in a slightly less confusing experience for players.

If you don’t possess exceptional combat abilities, chances are you’ve come across the game’s notorious four options: “Retry from Current Battle, Retry from This Battle, Retry from Before Battle, or Resume.”. As an avid gamer, I must admit that I’ve experienced the frustration of losing precious time due to my own foolish mistake. In this particular instance, I found myself engrossed in fine-tuning my matrix and equipping my party, only to have it all go to waste when I encountered a formidable enemy. To compound my error, I made the ill-advised decision to retry the battle, resulting in an hour of agonizing repetition. Lesson learned!

The “Retry from This Battle” option has become a source of frustration for players who are struggling with the game’s final boss encounter, leading to a significant number of rage-quits. Without giving away any surprises, opting for that choice after being defeated would result in players being sent back to the beginning of the final boss encounter, needlessly forcing them to forfeit approximately an hour’s worth of hard-earned progress in battle.

After the update, players now have the option to select “Retry from the Current Phase” instead of “Retry from Before the Current Battle.”. It’s worth noting that this change is only slightly improved. It’s rather disappointing that the screen is overly convoluted, which may lead to players feeling frustrated. While it’s better late than never, we can’t help but wonder if this issue will persist in the future.

 

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