Xenomon! - Open World Monster Battling RPG
A project in New York, NY by Infinity Studio000days
:
00hours
:
00minutes
Funding Successful
Capture monsters and battle with them in real-time against others, explore an adventurous world while uncovering a mystery
Backers: 5
Average Pledge Per Backer: CHF108
Funded: CHF541 of CHF500
Dates: Sep 15th -> Sep 29th (14 days)
Project By: Infinity Studio
Backers: 5
Average Pledge Per Backer: CHF108
Funded: CHF541 of CHF500
Dates: Sep 15th -> Sep 29th (14 days)
Project By: Infinity Studio
Tags:
+SuggestCHF541
current pledge level
Last Updated: September 29 @ 17:27 -0400 GMT
108%
of goal
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Latest News
Goal Achieved
September 27th - via: kickstarter.com
The Campaign got fully funded in the last few hours, thanks a lot for the support! This is just the beginning and lot more things will be added in the future. With the help of this campaign, the demo can be improved and therefore more enjoyable. I... (Read More)
Kickstarter Final
September 27th - via: kickstarter.com
Hello Everyone The time comes to an end and the Kickstarter might not succeed, which isn't the end of the world. The game is simply not popular enough currently and because of the limited budget, I wasn't able to add more content so far even if I had... (Read More)
What Comes Next
September 24th - via: kickstarter.com
Now that the demo of Xenomon is released, upcoming updates will improve game performance and make the combat more dynamic. Things that are planned to be included for the combat: Dodging 4 skills Improved lock-on 4 combo melee More Xenomons will... (Read More)
Xenomon Demo Release
September 23rd - via: kickstarter.com
Demo is now available: Xenomon Demo (Read More)
Demo Upload Tomorrow
September 20th - via: kickstarter.com
Lot of things got fixed and there will be some tests before uploading the demo, but tomorrow will be the release. (Read More)
More Playtesting
September 20th - via: kickstarter.com
Demo is almost done, some more updates have been made to improve game performance. (Read More)
PvE Testing
September 17th - via: kickstarter.com
Cause the game will have a very big focus on the combat, I'm working a lot on the battle system so it can work without issues. There will be more combo attacks in the future, up to 5 and in addition, every Xenomon will have 4 skills instead of 3, but... (Read More)
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