The Warp Coin Catastrophe

A project in Toronto, Canada by Proximity Sound
000days 
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Funding Successful

An Original Game Boy game starring the Warp World Crew!
Backers: 108
Average Pledge Per Backer: $86 CAD

Funded: $9,313 CAD of $6,611 CAD
Dates: Nov 24th -> Dec 16th (23 days)
Project By: Proximity Sound
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$9,313 CAD

current pledge level
Last Updated: December 17 @ 00:02 -0500 GMT

140%

of goal
funding period ended

$0 CAD

trending toward
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Latest News

About that opening logo animation...

December 16th - via: kickstarter.com
For the last part of my gamedev journey, I’m going to detail the last thing I tackled before play testing - the opening logo! I knew I wanted something to catch the players eye when they first booted up the game. First impressions can massively... (Read More)

Playtesting the Game

December 13th - via: kickstarter.com
Time to talk about what is possibly the most important part of the gamedev process, play testing. My first behind the scenes look at “proper” play testing was the featurette for God of War 2. In there, the Director of the Game, Cory Barlog, talks... (Read More)

Stretch Goal Announced - $10,000 CAD for The Next Game

December 11th - via: kickstarter.com
The stretch goal is now announced. If this campaign reaches $10,000 CAD (approx $7,550 USD), the next game in this series will be produced. This will be another GameBoy title, using the same concept and main characters but will consist of new stories... (Read More)

The Next Steps

December 11th - via: kickstarter.com
Wow.  I am so grateful that this project is funded and all the support that's been received through people sharing the project and backing it. This is a great proof that Game Boy games are still marketable and people still want them. What happens... (Read More)

We’re Funded!

December 10th - via: kickstarter.com
I’ll be posting a proper update soon with the next steps, but for now - this project is a go!!!  (Read More)

The Art of The Game

December 9th - via: kickstarter.com
The one question I get asked the most is about the art for the game, so let’s dive into the process for pixelart!  After proving that the mechanics could work, I needed to prove that the graphics would be doable. Since Warp Coins was the focus of... (Read More)

Making The Music

December 4th - via: kickstarter.com
Time to chat chiptune and detail the musical aspect of my Game Dev journey. I know a fair amount about how most game consoles make sound. In fact I spoke at length about it on Warp World Historians. Does that mean I could write the music for this... (Read More)

Almost half-way there!

December 2nd - via: kickstarter.com
One week into the Kickstarter and the project is almost 50% funded! When I started on this journey, I knew that writing would be important and it was what took the bulk of time for "The Warp Coin Catastrophe". So here are some thoughts on the writing... (Read More)

Starting from the top...

November 29th - via: kickstarter.com
It's been four days since this game and campaign was launched and it's now 40% funded with 2000+ plays. I thought I had something special, but seeing these number cements it. I'll be posting a "devlog" of sorts on Twitter. Telling the story of how... (Read More)

The First Day

November 26th - via: kickstarter.com
What a whirlwind. In the first 24 hours, this little game has been played more than 1000 times and we’ve hit 30% of our funding goal. The support of all our backers is appreciated on many levels. Having the artists involved get rewarded for their... (Read More)

If you have additional news that doesn't appear here, shoot us a link!