Rotten Apple - A zombie slaying bonanza with friends

A project in Zurich, Switzerland by Roland Arato
000days 
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00hours 
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Cancelled by Creator

Rotten Apple is an immersive, co-operative multiplayer VR Zombie Shooter combined with Escape Room elements and a unique PvP twist.
Backers: 78
Average Pledge Per Backer: CHF48

Funded: CHF3,765 of CHF15,000
Dates: Mar 28th -> May 18th (52 days)
Project By: Roland Arato
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CHF3,765

current pledge level
Last Updated: May 2 @ 10:06 -0400 GMT

25%

of goal
project cancelled

CHF0

trending toward
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0%

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Latest News

Exciting News! Our Kickstarter Campaign is Ending - but Our Game Development Soars!

May 2nd - via: kickstarter.com
Hey Everyone We hope this newsletter finds you well. We have some big and exciting news to share with you! After careful consideration, we've decided to end our Kickstarter campaign early. But don't worry—this is great news for our game... (Read More)

Rotten Apple - Project Update #8: The Rotten Apple Multiplayer Beta is Live this Weekend!

April 29th - via: kickstarter.com
The Rotten Apple Multiplayer Beta is Live! Join us this weekend from April 29th - May 1st for the Rotten Apple Multiplayer Beta. We'll also be playing, and hope to see many of you there!  How do I get Access?  1. Join our Discord under:... (Read More)

Rotten Apple - Project Update #7

April 21st - via: kickstarter.com
We asked - you answered. It was really cool to see the feedbacks when it comes to what you all found most important in a Zombie title.  Did the results surprise us? Yeah sure - a bit. We knew different guns and enemies are going to be important, we... (Read More)

Rotten Apple - Project Update #6

April 18th - via: kickstarter.com
Design decisions, followed by more design decisions. Design decisions are what turn a good game into a great game. The Kano model shows this quite nicely. Developed in the 1980s that splits customer preferences into 5 categories and you can check out... (Read More)

Rotten Apple - Project Update #5

April 14th - via: kickstarter.com
We'll use this update simply as a thank you!  As of writing, thanks to all of you we're 22% funded with another 34 days to go to hit our target!  We're motivated as ever to keep pushing towards our funding goal, and are going to have have multiple... (Read More)

Rotten Apple - Project Update #4

April 12th - via: kickstarter.com
And we're back!  After a well-deserved Easter weekend break, we're now fully charged and eager to push forward towards the Multiplayer Beta. Enemy of the Day: Release Preparation:  Most of you will likely have seen Rotten Apple's "coming soon" page... (Read More)

Rotten Apple - Project Update #3

April 5th - via: kickstarter.com
Multiplayer Testing Fun...  Contrary to popular belief (and UE4 / Unity Marketing) game development is actually quite complex! But as we all know, development isn't about the outcome, it's about the bugs we find along the way.  Enemy of the Day:... (Read More)

Rotten Apple - Project Update #2

April 3rd - via: kickstarter.com
Cruising into the Easter Weekend: We're getting ready for the upcoming Multiplayer Beta from April 21st-24th! If you want to participate and give Rotten Apple an early go make sure to join our Discord!  Enemy of the Day - Crawlers: Crawlers are the... (Read More)

Rotten Apple - Project Update #1

March 30th - via: kickstarter.com
Welcome to Post-Apocalyptic New York... Welcome... to our first project update. We'll be sending out these regularly and split into a couple sections so you can scroll straight to whats most interesting for you.  Introducing - Our Enemy of the... (Read More)

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