UNDERDEEP

A project in Osaka, Japan by Hakony
015days 
:
15hours 
:
25minutes 

Status: Active

UNDERDEEP is an idle RPG that blends classic dungeon exploration with modern idle mechanics, set in a gritty, immersive fantasy world.
Backers: 33
Average Daily Pledges: ¥4,136
Average Pledge Per Backer: ¥3885

Funding: ¥128,201 of ¥300,000
Dates: Feb 13th -> Mar 31st (46 days)
Project By: Hakony
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¥128,201

current pledge level
Last Updated: 23 minutes ago

42%

of goal

¥194,369

trending toward
Trends are not projections. Read More >>

64%

of goal

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Latest News

UNDERDEEP Feature Introduction #2

March 13th - via: kickstarter.com
Thank you for your continued support.Today, we’d like to introduce the Exploration Results screen.Here, you can view all the experience points and items earned during your latest adventure.You can also see the character names of other players you... (Read More)

UNDERDEEP Feature Introduction #1

March 12th - via: kickstarter.com
In UNDERDEEP, your character has a variety of stats, one of which is Vigor.While exploring a dungeon, Vigor decreases with each move. If it drops below 0, the character can no longer move.If the character has food, they can eat it to restore Vigor.... (Read More)

New Gameplay Video Now Available

March 8th - via: kickstarter.com
Thank you for your continued support.We’ve released a new gameplay video for the game we’re currently developing.This video features gameplay from the early part of the game.We hope it gives you a better sense of the game’s atmosphere and what... (Read More)

Development Update: New Features in the Works

February 28th - via: kickstarter.com
This post introduces features that are currently in development for UNDERDEEP. Behavior Policy Settings You can set a character’s behavior policy for each tile (coordinate) on the map. During auto-play, characters will prioritize actions that... (Read More)

The Project Is Now Live!

February 14th - via: kickstarter.com
Today, we successfully launched the campaign!This is my first time running a crowdfunding project, so I’m learning as I go.And I can’t thank you enough—we already have backers from day one.I can really feel how excited you all are for the game,... (Read More)

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