Clash of Minds: Holmes vs Moriarty

Forgotten Fable of Tai-Ra (a turn based tactical rpg)

A project in Palo Alto, CA by TMP Games
000days 
:
16hours 
:
18minutes 

Status: Active

Turn-based Tactical RPG for PC and hopefully consoles. It's style could be describes as if XCOM and Final Fantasy Tactics had a baby
Backers: 103
Average Daily Pledges: $331
Average Pledge Per Backer: $135

Funding: $13,918 of $65,000
Dates: Oct 9th -> Nov 20th (42 days)
Project By: TMP Games
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$13,918

current pledge level
Last Updated: 30 minutes ago

21%

of goal

$14,249

trending toward
Trends are not projections. Read More >>

21%

of goal

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Latest News

Our last week

November 13th - via: kickstarter.com
Hi everyone! Today marks the beginning of our last week on Kickstarter.  And whilst it looks like we may not acheive our goal, the journey has been really exciting and a great learning experience.  Its great to know just how many of you out there... (Read More)

Exciting Stuff

November 1st - via: kickstarter.com
We're so grateful for all the help with our march towards our goal. As a bit of a thanks, here's something very exciting You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00  (Read More)

Thanks for the continued support. Here's more tidbits about the game:

October 23rd - via: kickstarter.com
We're all extremely grateful for the continued support you all have been giving us.  As an added thank you, I figured I'd share a bit more about the game: The player avatar has the unique Job Class of "Tactician", but you won't be the only one.... (Read More)

So much support!

October 17th - via: kickstarter.com
I'd like to thank everyone again for how much support we've seen so far.  It really means alot to me and the rest of the team.   We've been working extra hard to get everything ready for the play test demo that will be aired by several streamers on... (Read More)

Great start!

October 10th - via: kickstarter.com
We really appreciate everyone taking the time to check out our project.  We've been working hard on this almost daily since the game was conceived Nov 2017.  It's been a real rewarding experience watching it develop to the point it is now.  We... (Read More)

If you have additional news that doesn't appear here, shoot us a link!
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