Tomorrow Will Be Dying: A University Life Sim Visual Novel

A project in Vancouver, Canada by Team Robo
000days 
:
00hours 
:
00minutes 

Funding Successful

A relaxing, story-driven visual novel about finding yourself through your connections with other people.
Backers: 476
Average Pledge Per Backer: $33 CAD

Funded: $15,597 CAD of $5,000 CAD
Dates: Feb 10th -> Mar 12th (31 days)
Project By: Team Robo
Tags:
Aw shucks, no tags yet. +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

$15,597 CAD

current pledge level
Last Updated: March 12 @ 01:01 -0400 GMT

311%

of goal
funding period ended

$0 CAD

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

2 Days Left! Backerkit!

March 9th - via: kickstarter.com
I never thought I'd say this - we're actually SO CLOSE to our final stretch goal at roughly 2 days left, which is just WILD. We seriously cannot thank you enough for your support!😭😭 We also wanted to thank you for taking the time to give us... (Read More)

Demo is now available! + 9k reached

March 3rd - via: kickstarter.com
Hello everyone! We're now at the 8 day mark, sitting at 267 backers and almost 500 project followers!   Although it's late, we're ecstatic to finally announce that the demo is now done and available on itch.io! Note that everything is still in... (Read More)

Half way mark! + Shout-outs + Fan art

February 26th - via: kickstarter.com
Happy Wednesday! It's a bit over half way through the campaign and we've almost reached our second stretch goal! Honestly, we expected it to plateau a long time ago, but it keeps chugging along! We are just in awe of your guys' support thus far. We... (Read More)

Character Spotlight: C

February 20th - via: kickstarter.com
Hi everyone! Right now we're sitting at 174 backers and 300+ followers. Amazing! A big thank you to you all!  In a bid to keep you all updated while we develop the game, we thought we'd use these updates not only to show progress in the game but... (Read More)

Stretch Goal #1

February 15th - via: kickstarter.com
We've hit stretch goal #1! Thank you so much for your support! Now that we've hit stretch goal #1 (barring any cancellations), we think it'd be a good idea to visualize just what we mean by "more attention to detail" and "more CGs", as listed in the... (Read More)

100% FUNDED!!!

February 12th - via: kickstarter.com
100% funded!! Thank you all so much for your support!  We were so nervous in the lead up to the launch. We made sure to keep low expectations, but still had trouble sleeping. After all, we are completely unknown on the indie dev scene, so your... (Read More)

The 24 Hour Mark!

February 11th - via: kickstarter.com
87% funded in 24 hours! Thank you all so much from the bottom of our hearts! We never could have imagined all the love you amazing people have shown us! We are truly overwhelmed by your support!  In light of the amazing response, we have been... (Read More)

If you have additional news that doesn't appear here, shoot us a link!