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Homeworld Touch (iOS/Android) and Homeworld 3 (PC/Mac)

A project in St Louis, MO by teamPixel, LLC

Funding Successful

Fund Homeworld's return to gamers through Homeworld Touch on iOS/Android and Homeworld 3 for PC/Mac!
Backers: 1318
Average Pledge Per Backer: $44

Funded: $58,644 of $50,000
Dates: Mar 4th -> Mar 26th (22 days)
Project By: teamPixel, LLC
video gamespacestrategy gamereal time strategy3d +Suggest

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Last Updated: March 26 @ 01:01 -0400 GMT


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Latest News

Crowdfunders fail to win Homeworld IP in THQ auction, issue refunds

April 20th - via:
When THQ went bankrupt and saw several of its IPs heading to the auction block, indie developer teamPixel began crowdfunding bidding money to win the Homeworld property for use in its upcoming space RTS game. Even after garnering $58,644 through a successful Kickstarter campaign and $13,675 on Indiegogo, teamPixel recently announced that it failed to win the Homeworld IP during the auction process. (Read More)

Homeworld Kickstarter campaign fails to secure rights to the IP, refunding money

April 19th - via:
If you pledged to the TeamPixel Kickstarter to raise funds for the team to buy the rights to Homeworld, then there’s some bad news for you this morning I’m afraid: the auction for the rights was won by somebody else. (Read More)

Hardware (From the creators of Homeworld)

March 30th - via:
While we wait for news from the auction, be sure to check out Hardware, the latest game from the creators of the original Homeworld!  (Read More)

The Path Ahead

March 25th - via:
As our Kickstarter winds down, we wanted to give everyone a clear outline of our immediate plans. Specifically, we've been receiving a lot of messages from users who can't use Kickstarter as well as comments from donors asking for more details about... (Read More)

Thank You! $50,000 with 50 Hours to Go!

March 23rd - via:
To EVERY Homeworld fan and supporter with us on Kickstarter and Indiegogo, we are so deeply honored that you have brought us this far. What began as a few nostalgic Homeworld-inspired gameplay prototypes has grown into one of the most notable fan... (Read More)

Keeping your legacy Homeworld games running (in Widescreen!)...

March 21st - via:
Dear Homeworld fans, We hope to have another prototype demo for you soon, but in the meantime, we wanted to answer another of the most common questions we receive in our inbox. How do you get the older Homeworld games to run on newer computers and... (Read More)

3D Movement on Homeworld: Touch

March 17th - via:
Dear Kickstarter fans, Thank you for a record breaking week! Together, we were able to raise $6,706 in a single day and $24,237 over the entire week! At this rate, we're solidly on track to hit our minimum goal of $50,000 and begin reaching toward... (Read More)

"What about Homeworld 3?"

March 12th - via:
First and foremost, some sincere recognition to all of our contributors.  We've been fundraising since January of this year, and yesterday was our biggest day ever with an astounding $5,897 donated by 128 fans in a single day!  We can't thank you... (Read More)

Homeworld licensing campaign jets over to Kickstarter

March 11th - via:
Back in January, web design studio teamPixel came out of nowhere with a proposition to save the Homeworld franchise from THQ’s demise, asking for $50,000 through an IndieGoGo drive to fund a touch and GOG version of Relic’s original space RTS and develop a full-fledged Homeworld 3 for the PC. The final tally of $13,675 fell well short of the mark, but teamPixel isn’t powering down its efforts just yet, instead moving to Kickstarter for a second round of crowdfunding. (Read More)

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