SUPER III
A project in Seattle, WA by SUPER 91 Studios000days
:
00hours
:
00minutes
Funding Unsuccessful
Fast-paced, adventure/puzzle-platformer. Utilize III's teleportation ability and screen-wrap to smash baddies and solve puzzles!
Backers: 458
Average Pledge Per Backer: $22
Funded: $10,155 of $39,000
Dates: Aug 19th -> Sep 18th (30 days)
Project By: SUPER 91 Studios
Backers: 458
Average Pledge Per Backer: $22
Funded: $10,155 of $39,000
Dates: Aug 19th -> Sep 18th (30 days)
Project By: SUPER 91 Studios
$10,155
current pledge level
Last Updated: September 18 @ 15:30 -0400 GMT
26%
of goal
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Latest News
Future Plans + Relaunch
September 3rd - via: kickstarter.com
Hi friends, family, and backers, I thought that I'd take the time to clue you into our thoughts, plans, and goals for SUPER III. First of all, I wanted to thank all of you for your positive feedback, for any of your likes, comments, and shares, as... (Read More)
Multiplayer Update!
August 28th - via: kickstarter.com
The time has come for our first big update to Super III. The single player in Super III is very challenging, so as developers we wanted to ease the process for players by providing them an outlet to hone their skills and reactions in a way that... (Read More)
Weekly Launchpad. What Kickstarters Launched Aug 17 – 23?
August 25th - via: cliqist.com
Every week we take a brief look at all of the Kickstarter campaigns that launched in the previous week. This isn’t to say that all of these projects are worth your hard earned cash, but with any luck having all of them in one place will make it easier to educate yourself on the projects you’d like to back, and which ones to run from. You’ll find two types of campaigns listed, “featured” and “the rest“. (Read More)
Deathmatch Teaser
August 23rd - via: kickstarter.com
Hey everyone, Today we have some very exciting news to share with you! We have been teasing it on our Twitter and DevLog, but now we are finally ready to talk a bit more about it. SUPER III will now feature a Local Multiplayer mode called... (Read More)
1/3 Greenlit + Game Plans
August 22nd - via: kickstarter.com
Hello everyone! It's been really hectic since the launch of the campaign, but we have loved every second of it. Everyone has been really supportive and we are very happy with the progress we've made in such a short time. We can't get overconfident... (Read More)
Stretch Goals + Death Match
August 22nd - via: kickstarter.com
Hi, all! We are past the 48-hour mark! Thank you so much for the constant sharing and support via social media! The more exposure, the better! RE: GAME - As mentioned yesterday, we are putting all of our effort into getting you guys an alpha build. I... (Read More)
Teleporting Platformer Super III Is Cute, Launches Kickstarter
August 21st - via: rockpapershotgun.com
When I last wrote about Super III, it was but a twinkling GIF in its creator’s eye. Now it’s a series of GIFs, a trailer, a Kickstarter page, and multiple steps closer to delivering the kind of old-fashioned, action-platformer about a teleporting alien that perhaps you grew up playing. (Read More)
Super III teleports onto Kickstarter, Steam Greenlight
August 21st - via: thebitpulse.com
Let’s take a moment to talk about the ethics of teleportation. Is it truly viable to move from place to place as molecules, or particles? Do you kill your original self when you teleport? What is ‘original’? Who can say? All of these questions remain unanswered in Super III, but the teleportation effect does look, as the kids say, hecka rad. (Read More)
Super III by Super 91 is Just… Super.
August 20th - via: cliqist.com
The world is nearly destroyed in a war, reducing the amount of usable land mass by 90%. What do you do in this time of great tragedy? Ah, you know, normal rescue stuff. Teleport, destroy evil evolving monsters, avoid spikes and fire spouts… Just your average everyday people-saving stuff. (Read More)
24-Hour Milestone
August 19th - via: kickstarter.com
We have been up on Kickstarter and Greenlight for roughly 24 hours, already! It has been a hectic day full of correcting typos, constantly checking phone alerts, and replying to backers, friends, and family. We are so ridiculously grateful for all of... (Read More)
If you have additional news that doesn't appear here, shoot us a link!