GAMELOADING: Rise Of The Indies

A project in Clifton Hill, Australia by StudioBento
000days 
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Funding Successful

A feature documentary about indie game developers rising up, challenging the mainstream studios and changing the way we see games.
Backers: 1232
Average Pledge Per Backer: $47

Funded: $57,667 of $50,000
Dates: Jul 10th -> Aug 14th (35 days)
Project By: StudioBento
Tags:
indie +Suggest

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$57,667

current pledge level
Last Updated: August 14 @ 08:30 -0400 GMT

115%

of goal
funding period ended

$0

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Latest News

GOAL REACHED!

August 11th - via: kickstarter.com
We made it! Our Kickstarter campaign is 100% funded and we are well on the way towards our first stretch goal. Thanks to everyone who has pledged, shared, tweeted, messaged, or all of the above. We reached our goal thanks to you. Welcome to all of... (Read More)

7 Days To Go

August 6th - via: kickstarter.com
What a crazy journey we have been on with only a week to go. Our campaign is 80% funded and with a little push we will get there! Our backers have been amazing and we thank you all!  We are now in the final push to the end and we urge everyone to... (Read More)

Kickstarter Picks: Chroma Squad, Candle, and more!

August 2nd - via: gamezebo.com
We love seeing projects successfully meet their Kickstarter goals, even if it means we didn’t get a chance to write about them.  This week, League of Legends-inspired Project Ward was on our radar, but met its funding goal only 12 hours after launch.  (It’s still worth supporting if you need to reveal the fog of war in your home.)  Luckily, there’s no shortage of worthwhile and in-need projects to talk about: this week includes a Power Rangers-style sim, a top-notch documentary, and a CRPG that could be the second coming of Ultima Online. (Read More)

Why are we making this film?

July 31st - via: kickstarter.com
Hi, We are repeatedly asked why are we making this film about independent game developers. There are many answers depending on who asks. Our filmmaking colleagues get the academic sociological answer about how we are exploring a new cutting edge... (Read More)

Midway

July 29th - via: kickstarter.com
Hi,  Thank you and welcome to our new backers. We are officially half way through the Kickstarter campaign! Woot! Thanks to you we are 44% of the way to reaching our goal. It would be super awesome if you could help us by spreading the word and... (Read More)

Kickstarter Katchup – 28th July 2013

July 28th - via: rockpapershotgun.com
Two big wins this week and both are projects that I’ve been intrigued by since I first saw them. Lacuna Passage is the game about mysteries on Mars, using real topography of the Red Planet, and Satellite Reign is the Syndicate successor that promises an emergent cyberpunk city. Excellent news. (Read More)

Developer Community

July 26th - via: kickstarter.com
Hi Team, Yesterday we completely filled one of our tiers. The $300 'Be In The Film' tier filled its allocation of twenty backers. It was great seeing so many indie developers support us so early in the campaign and we have had many developers write... (Read More)

Post PAXAus and Unity Interview

July 23rd - via: kickstarter.com
Hi, We are slowly recovering from a crazy three days at PAXAus. This was the first PAX in Australia and it was a huge hit. Our team shot a lot of content and interviewed many of the indie developers who were there. League Of Geeks had an amazing... (Read More)

Kickstarter Katchup – 21st July 2013

July 21st - via: rockpapershotgun.com
There have been plenty of weeks with no losers and several winners, but I can’t remember compiling this column and finding losers without winners to sit above them. There are lots of projects that are readying themselves for a spot in the winners’ section though, propped on the podium, parading their plaudits. Dungeonmans and Tangiers are my current favourites, with Monochroma not far behind. It’s a busy week though and there should be something for everyone. Except sports fans. Nothing for sports fans. Probably the least Kickstarted genre actually. Licensing issues to blame? (Read More)

Achievement Unlocked!

July 17th - via: kickstarter.com
Hi,  We have just reached our 30% milestone exactly one week after launching. Yay! To celebrate we are unlocking another free game bundle for all backers. We are very excited about these new games. Details for this bundle will be released in the... (Read More)

20% There

July 13th - via: kickstarter.com
Hi, After an amazing start to our campaign we reached the 20% mark within 48 hours. Thanks to you we are well on the way to a great campaign. The first week of any campaign is the most important - building momentum and trust in a project is vital.... (Read More)

Day 1

July 11th - via: kickstarter.com
Thank You!WOW! What an amazing launch. Thanks to everyone who supported us on our first day. We really appreciate you all coming on board early and giving the campaign the initial push it needs to succeed. Judging from the comments and messages we... (Read More)

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