The Banner Saga

A project in Austin, TX by Stoic
000days 
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Funding Successful

A mature, story-driven, turn-based strategy game steeped in viking culture, by three game industry veterans.
Backers: 20042
Average Pledge Per Backer: $36

Funded: $723,886 of $100,000
Dates: Mar 19th -> Apr 20th (33 days)
Project By: Stoic
Tags:
rpgstrategy gamevideo game +Suggest

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$723,886

current pledge level
Last Updated: May 28 @ 06:08 -0400 GMT

723%

of goal
funding period ended

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Latest News

Talking Point: The Blurring Lines of Kickstarter Fundraising Goals

April 12th - via: nintendolife.com
If you go back just a few years, the idea of developers raising funds for non-existent games from the consumer marketplace may have seemed to be a wacky proposition. The thinking may have been along the lines of "ask consumers to pay for a game that isn't even in development yet, yeah right!" Yet that's exactly what's happened in the past couple of years on the Kickstarter fundraising platform, which was initially limited to North America but, in relatively recent times, has become open to interested parties in the UK and elsewhere. (Read More)

Mike Rose: Why I won't be backing Kickstarters anymore

March 4th - via: gamasutra.com
In 2012, UK editor Mike Rose backed a total of 18 game projects on Kickstarter, pledging more than $300. In 2013, he can't really see himself backing anything via the crowdfunding platform. (Read More)

Developing a Kickstarter-funded game: a look from inside

March 4th - via: gamasutra.com
Kickstarter has been an incredible ride. For us at Stoic, we set out to make a turn-based strategy game called The Banner Saga that we thought might be pretty niche. We hoped to raise $100,000 (a rather modest sum for game development) for some outsourcing needs. Within 2 days of putting up the campaign we had made that, and by 30 days we had 20,000 backers who had donated over $720,000. Nobody was more surprised than we were. It looked like our dream would be coming true, and then some. (Read More)

Craig Stern: Why Kickstarter Matters

March 4th - via: gamasutra.com
This piece was originally posted on IndieRPGs.com. It is reposted here with the author's permission. Indie Games Blog editor Michael Rose has written an op-ed over on Gamasutra explaining why he “won’t be backing Kickstarters anymore.” His reason: he has experienced his first true case of “Kickstarter remorse” over backing The Banner Saga. (Read More)

The Banner Saga's branching narrative and travel events detailed in Kickstarter update

February 3rd - via: pcgamer.com
An update to Stoic Studio’s Banner Saga Kickstarter sheds some light on the RPG’s conversation options and decision-making, which promise to have a significant effect on the game. In addition to your more standard conversation options, you’ll have to make decisions on the road – including chance encounters and events – that “may affect the caravan’s morale, size and supplies, and form a personal connection to the characters traveling in your party.” The game’s branching narrative is also detailed, with the diagrams to prove it. (Read More)

What a year Kickstarter had in 2012

January 9th - via: eurogamer.net
What a year Kickstarter had in 2012. Tim Schafer's Double Fine kicked the crowd-funding website into orbit back in March, raising more than $3 million to make an old-school adventure game. (Read More)

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