Clash of Minds: Holmes vs Moriarty

Dominus Galaxia: 4X Space Strategy

A project in Edmonton, Canada by StarChart-Interactive
000days 
:
00hours 
:
00minutes 

Funding Successful

eXplore, eXpand, eXploit, eXterminate! Check out our fully featured free build: https://starchart-interactive.itch.io/dominus-galaxia
Backers: 456
Average Pledge Per Backer: $47 CAD

Funded: $21,373 CAD of $20,000 CAD
Dates: Oct 6th -> Oct 27th (21 days)
Project By: StarChart-Interactive
Tags:
turn-based +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

$21,373 CAD

current pledge level
Last Updated: October 27 @ 03:01 -0400 GMT

106%

of goal
funding period ended

$0 CAD

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

1 hour remaining, last chance to back!

October 27th - via: kickstarter.com
We're down to the last hour! If you're a follower who hasn't backed yet and you're still sitting on the fence, this is your last chance to get in on things. There are plenty of Early Bird spots left, which grant beta access for $24 CAD.  The free... (Read More)

A quick correction...

October 26th - via: kickstarter.com
Hello backers, I need to apologise for an inaccuracy in the last update. Specifically, when I said: "I don’t want to cause any alarm, but while we’ve exceeded our funding goal for the time being there’s still a small chance that issues with... (Read More)

The final 8 hours!

October 26th - via: kickstarter.com
OK everyone, we’re down to the last 8 hours of the campaign! I don’t want to cause any alarm, but while we’ve exceeded our funding goal for the time being there’s still a small chance that issues with payment processing when the campaign ends... (Read More)

Funded! Thank you so much!

October 26th - via: kickstarter.com
We just passed our funding goal! Thank you all so much! This has been a real roller coaster of a ride, but we've made it. There's still 14 hours left in the campaign so we'll see how far we can get. Moving forward, it's my goal to show you that the... (Read More)

24 hours left and we've reached 400 backers!

October 26th - via: kickstarter.com
Hey everyone, We only have 24 hours left in the campaign. Fortunately things picked up right after the last update, and now we're sitting at 92% funded! Getting to the finish line appears very doable now, but let's not take the foot off the gas just... (Read More)

80% funded, 36 hours left… and we really need help!

October 25th - via: kickstarter.com
Hi everyone, We’re in the final stretch now. There’s less than 36 hours left in the campaign. While the last two days of  crowdfunding tend to be among the most fruitful, based on the first 12 hours of this period we’re under pace for reaching... (Read More)

2/3rds funded... and the beta build is up on Steam!

October 23rd - via: kickstarter.com
Hey everyone, We're two-thirds of the way there, in large part thanks to our first backer at the [SPACE GAME DESIGNER] tier. This is great news, and a successful campaign is looking more likely! But with only three days and change left in the... (Read More)

Over half funded! new Spixnih ship models.

October 21st - via: kickstarter.com
Hi everyone, We passed the 50% threshold recently. This is a big milestone, but there's still a lot of work to do! Also, I've finished off work on the Spixnih ship models, so now both playable races have their own unique ships! Make sure you're... (Read More)

One week left. We need your help!

October 20th - via: kickstarter.com
Important news! We're now one week away from the end of the Kickstarter. The campaign is almost 50% funded. This isn't bad, but it isn't great either. The odds of reaching our goal are somewhere around a coin flip. 50/50 is the best estimate I can... (Read More)

Podcast appearance on Space Game Junkie

October 15th - via: kickstarter.com
We're going live momentarily! https://www.youtube.com/watch?v=LtMcrmBJohI  (Read More)

OSX! Closing in on 40%! Happy Canadian Thanksgiving :)

October 14th - via: kickstarter.com
Hey everyone! I've just activated the first OSX build on itch.io! I'll note that on retina display Macs without powerful GPUs, you may want to lower the resolution in the options menu when you first boot up the game. I'm going to look into defaulting... (Read More)

Linux! 200 backers! Kerberos!

October 12th - via: kickstarter.com
Hey everyone! The first Linux builds are up on itch.io! There are a few caveats though. Specifically, the Linux build isn't yet playing nice with AMD GPUs (or at least the open source AMD drivers). Be sure to read the announcement for more info. In... (Read More)

30%, but we need help!

October 11th - via: kickstarter.com
Hey everyone! We passed the 30% funding level this morning, and a few updates to the beta build have went out over the last few days, so be sure to update. Itch.io has a nifty app that will take care of that for you. In other news, the Steam version... (Read More)

20% funded!

October 8th - via: kickstarter.com
We're over 1/5th of the way there, thanks everyone! I want to give a special shout to our first $250 tier backers. Wow. I just want to say that I'll try as hard as I can to make good on the faith you've placed in me :) The campaign appears to still... (Read More)

12 hours in and 10% funded!

October 7th - via: kickstarter.com
Good news, everyone! We're 1/10th there. I'm totally exhausted at the moment, but I'm just blown away at the level of evangelism that a number of you have taken upon yourselves. You know who you are, and I literally can't thank you enough. I've also... (Read More)

Dominus Galaxia

September 26th - via: explorminate.co
Dominus Galaxia (DG) is a space 4X that aims to be a worthy spiritual successor to Master of Orion 1, i.e. what Master of Orion 2 might have looked like had that game more closely followed in the footsteps of its predecessor. Major focuses are strategic depth, gameplay customizability, and something Jeff refers to as “AI liberation”. (Read More)

If you have additional news that doesn't appear here, shoot us a link!
Performing maintenance. Some data may be briefly unavailable but is being collected and will be applied shortly.