Eden's Last Sunrise: A Classic Tactical RPG with a Twist

A project in Fort Mill, SC by Elliot Mahan
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Magic and technology clash in Eden's Last Sunrise - a tactical RPG with a compelling job system and meaningful character interactions.
Backers: 281
Average Pledge Per Backer: $26

Funded: $7,330 of $25,000
Dates: Jan 9th -> Feb 8th (30 days)
Project By: Elliot Mahan
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$7,330

current pledge level
Last Updated: February 8 @ 13:06 -0500 GMT

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Latest News

World Lore, Part 2: The History of Cradle

January 18th - via: kickstarter.com
The History of CradleThe Ancient Age: More than 1000 Years Ago   Existence for the races of Cradle was mostly nomadic, as roving bands sought out members of their own race to come together and lay claim to the places where they could survive and... (Read More)

Crowdfunding Check-In: Eden's Last Sunrise, Nightmarchers

January 18th - via: rpgamer.com
RPGamer returns with its irregular column highlighting ongoing RPG crowdfunding campaigns. In this edition we take a look at the Kickstarter campaign for Eden's Last Sunrise and the Fig campaign for Nightmarchers. (Read More)

World Lore: Races and Places

January 16th - via: kickstarter.com
Press RoundupSiliconEraThe BeatGames.cz [Czech language]3DM Game [Chinese language] Today's Update: Races & PlacesTwo different worlds exist within Eden's Last Sunrise: the Dwellers' homeworld of Cradle below, and the technologically-advanced... (Read More)

Crowdfunding Watch: Curiously Cute Critters and a Cyberpunk Collection

January 15th - via: comicsbeat.com
I recently returned from the Penny Arcade Expo (PAX) in San Antonio, Texas and I can (Read More)

Mechanics Talk: The Class System

January 11th - via: kickstarter.com
Press RoundupHardcore Gamer: Eden's Last Sunrise Demo Launches Ahead of Kickstarter Campaign Cliqist: Eden's Last Sunrise: Finally, Fantasy Tactics Today's Update: The Class SystemOverview Eden’s Last Sunrise uses the "job system" approach to... (Read More)

Day 1 Report + A Look Ahead

January 10th - via: kickstarter.com
(I won't post an update every single day; don't worry.) Well! Less than 24 hours and we've broken through the 4-digit mark! Not a bad clip, I must say. I'm hoping to see some more press coverage very soon; I'll post it on my Twitter @SungazerSoft if... (Read More)

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