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King under the Mountain

A project in Manchester, UK by Rocket Jump Technology
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Funding Successful

A simulation-based settlement-building strategy/management game set in a fantasy world, for PC, Mac and Linux.
Backers: 1247
Average Pledge Per Backer: £17

Funded: £21,650 of £10,000
Dates: Jul 17th -> Aug 16th (31 days)
Project By: Rocket Jump Technology
Tags:
video gamestrategy gamesimulationfantasysurvival +Suggest

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£21,650

current pledge level
Last Updated: August 16 @ 16:01 -0400 GMT

216%

of goal
funding period ended

£0

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Latest News

End of campaign wrap-up and thanks!

August 16th - via: kickstarter.com
Well we're finally at the end of the campaign and it nearly broke £22,000! That's an amazing result as it looked like it was going to be lucky to hit £20k for most of the campaign, there's been a real surge in the last few days so thank you to... (Read More)

Final 48 hours!

August 14th - via: kickstarter.com
Hi everyone, It's the exciting last 48 hours of the campaign and time to give it that final push! I've already messaged the great majority of you individually, but just to ask kindly again - if you're part of any gaming communities or news sites that... (Read More)

The Z-level Verdict

August 7th - via: kickstarter.com
If you've not seen it already, the previous update went into detail on "the Z level question", so check that out first if you're wondering what that means. In short I was listing the pros and cons of including Z-levels in the game (at great time and... (Read More)

The Z-level Question

August 2nd - via: kickstarter.com
Hello backers! For those of you who aren't aware, by far the most common feedback the game receives is that people are disappointed about the lack of "Z levels" i.e. multiple levels to turn the game from playing on a 2D plane into mutiple 2D planes... (Read More)

One thousand dwarf stress test version now live!

July 25th - via: kickstarter.com
Hello and welcome to all the new Kickstarter backers! Thank you so much for joining us here :) I've mentioned in a few places that an earlier version of the game worked (albeit struggling a little bit) with 40,000 dwarves on-screen at once.... (Read More)

100% funded! Also, stretch goals coming soon!

July 21st - via: kickstarter.com
100% Funded!We're 4 days into the campaign and we've just hit the £10,000 goal which is absolutely fantastic news! While I've had very high hopes for this Kickstarter campaign, I don't think I'd ever have expected to maintain the momentum from day 1... (Read More)

24 hours in - Nearly 50% funded!

July 18th - via: kickstarter.com
Thank you everyone for backing the game and joining us on the adventure! It's been a phenomenal response so far with us coming up towards 50% only 24 hours after launch! Very confident that means we'll hit the goal and this will be a successful... (Read More)

Discord... launch!

July 17th - via: kickstarter.com
The campaign's already off to an absolutely fantastic start, thank you so much! Very quick update to say, due to popular demand, there's now a Discord server at  https://discord.gg/duKNYA if you want to get involved with that kind of thing.... (Read More)

If you have additional news that doesn't appear here, shoot us a link!
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