Risk of Rain
A project in Seattle, WA by hopoo000days
:
00hours
:
00minutes
Funding Successful
$30,480
current pledge level
Last Updated: May 8 @ 23:45 -0400 GMT
435%
of goal
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Latest News
Risk of Rain patch plans drop Arena, add 2 classes and 10 items
August 1st - via: neoseeker.com
Risk of Rain in one of those inspiring indie projects that we're seeing more and more of these days. Made by two students from the University of Washington, funded by a Kickstarter based around improving their small game, and now updated in the midst of both developers working on their degrees. Somehow this small 2D action platformer has found impressive success, and so it comes as no surprise that folk are excited about the game's upcoming patch. (Read More)
Steam Sale? Pshaw. How About a Steam Giveaway?
June 25th - via: cliqist.com
It’s time for our next game giveaway, and this time we’re going a little crazy. See, we’re in the middle of some great sales from Steam and GOG.com where gamers can get lots of games for very little money. So, why not have this week’s contest be equally dramatic? (Read More)
Risk of Rain Goes Chucklefish!
May 5th - via: kickstarter.com
Check out our brand-new Risk of Rain website! Thanks to our new publisher Chucklefish, creators of Starbound, we now have a fully functional forum and lots of other pages to check out. This site will be the new go-to-place for information covering... (Read More)
$15,000? Okay!
April 29th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
New Co-op Video + NL Interview!
April 22nd - via: kickstarter.com
Hey guys!In the current build, local co-op is now fully playable! While we are still sorting some things out, it's fairly close to what we have envisioned. The video demonstrates a 2-player co-op, but it already supports 4 players (one keyboard + 3... (Read More)
Kickstarter Katchup – April 21st 2013
April 21st - via: rockpapershotgun.com
Two $100,000 winners this week and a few other projects close to the finish line. While I was compiling the column this week, I realised I was keeping track of the number of projects that apparently ‘contained roguelike elements’. It’s about 90%, although to be fair I stopped keeping track almost as soon as I’d started so that figure is entirely made up. Perhaps my memory fails me, but I don’t recall the term being anything like as popular 12 months ago. Of course, some would argue that the meaning has been lost and that anything with procedural generation or a modicum of difficulty is now wearing the roguelike hat, but that in itself surely tells us something. Games want to be like rogue, which is far more agreeable than the days when every other one wanted to be like a soldier or a space marine. (Read More)
Stretch Goal #2!
April 17th - via: kickstarter.com
Well shoot guys, you hit the stretch goal quickly!While brainstorming stretch goals, we thought of a lot of gameplay changes that would be great in the game. Rather than making each one a separate gamemode, we decided to allow these 'mutations' to... (Read More)
Stretch Goal #1
April 15th - via: kickstarter.com
Due to popular request from backers, we have added stretch goals! We will post them one by one; as soon as one goal is hit, we will reveal the next! Note that these stretch goals will be added post-release, in a free patch. $10,000 - Arena Mode!... (Read More)
And.. we did it!
April 13th - via: kickstarter.com
WOO! We have reached (and gone over) our target goal! Thank you so much guys, for all those who pledged and spread word about our game! It's still shocking to see that pledge amount whenever I load up the page. Thank you so much!A big topic of... (Read More)
Suddenly, 95%
April 12th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Risk of Rain: 1st Day
April 10th - via: kickstarter.com
WOW! We did NOT expect to hit 46% funding in the first day. Thank you so much to everyone who has pledged; the amount of support from the fans is absolutely amazing.Since there's been quite a few questions, we wanted to clarify that the closed beta... (Read More)
If you have additional news that doesn't appear here, shoot us a link!