Guardians of the Forest

A project in by Ratalaika Games SL
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Funding Unsuccessful

Grab bunnies. Slay bears. JUMP ON RACOONS! Wildlife combat is done right in Guardians of the Forest, a multiplayer brawler game.
Backers: 92
Average Pledge Per Backer: $14

Funded: $1,250 of $3,500
Dates: May 8th -> Jun 7th (30 days)
Project By: Ratalaika Games SL
Tags:
casualkidsparty gamevideo gameconsoleactionindieanimationlinuxmacanimalspetspcouyawii uxblaps4platformer +Suggest

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$1,250

current pledge level
Last Updated: June 7 @ 21:04 -0400 GMT

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Latest News

Kickstarter Roundup: Light Fall, Guardians of the Forest and Umbra

May 26th - via: technologytell.com
With so much focus on former aces publishing on Kickstarter, it only seems fair to shine a spotlight on some smaller projects on the crowdfunding platform. (Read More)

Raving Rabbits Brawl in Guardians of the Forest

May 22nd - via: cliqist.com
Guardians of the Forest is a cute but bloody brawler where players play as rabbits (and other forest animals) and beat the crap out of each other. (Read More)

Update 3# Demo updated, raccoon character & new level!

May 15th - via: kickstarter.com
Demo updated added raccoon characterIt has been 10 days since the beginning of the campaign and today we bring the first  demo update! Brand new raccoon character! In previous updates we have shown the new character, the Raccoon. From now on he is... (Read More)

Update 2# First images of the Raccoon

May 14th - via: kickstarter.com
First images of the Raccoon This will be a quick update :). We want to show the first images from our new character the Raccoon! First Raccoon images!  We will try to animate and add to the demo at least four of them in the next few days! Ratalaika... (Read More)

Update 1# We have been Greenlight + Xbox ONE version

May 14th - via: kickstarter.com
Greenlight CampaignAfter 5 days of non-stop working on our Greenlight campaign, we’ve finally been Greenlighted :D. We’re planning on maybe allowing early access around August to backers before the official release... We’ll see, it's still a... (Read More)

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