The Myst Documentary

Galaxy Crash

A project in London, United Kingdom by Raging Bear Team

Funding Unsuccessful

Space based Tower Defense game that aims to bring a new and innovative set of game play features into the tower defense genre.
Backers: 20
Average Pledge Per Backer: £8

Funded: £158 of £30,000
Dates: Jan 15th -> Feb 28th (44 days)
Project By: Raging Bear Team
video gameindietower defense +Suggest

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Last Updated: February 28 @ 13:07 -0500 GMT


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Latest News

Some new content!

February 1st - via:
Hello everyone! We have an electrifying new addition to the game. We present, the Tesla Coil weapon! Have you all seen the the new Mine weapon as well? If not, here is another peek: Finally, the online demo has been updated to feature these new... (Read More)

New weapon!

January 29th - via:
Uh Oh, it seems that a new tower has become available. The new Mine weapon will detonate as soon as an enemy bug wanders into its immediate radius! The demo will be updated within the next couple of days. In the meantime, checkout its destruction... (Read More)

Gr-Gr-Gr Greenlight

January 29th - via:
We've recently submitted Galaxy Crash onto Steam Greenlight! Check out our page at: Steam Greenlight :: Galaxy Crash  (Read More)

Public demo now available!

January 28th - via:
Hello everyone, We've been hard at work over the previous weekend preparing some massive updates which we will share with you this week. One of which is finally sorting out our website. For the time being however, we're very excited to share with you... (Read More)

Updated gameplay footage!

January 24th - via:
Hello everyone! I'm very excited to share with you all, the latest progress of the game! Check it out below: We also have a nice surprise I'll be sharing with you all very soon so watch this space! - Jamie  (Read More)

New Video!

January 22nd - via:
Hello everyone! Many thanks to everyone who contacted us with feedback regarding our Kickstarter video. Your feedback was noted, and we have uploaded a new video that is much shorter, to the point, and displayed in 720p resolution for all clips. Here... (Read More)

Having fun with enemy spawning!

January 19th - via:
Hello everyone! I recently implemented a debugging feature which spawns the basic enemy type for testing purposes so I don't have to wait for the level to do it for me. I have to admit, it was pretty fun showing satisfaction of spamming the spawn... (Read More)

Screenshots of the demo!

January 19th - via:
Hello Kickstarter community! It occurred to me that we never really uploaded any proper screen shots of the game, so, check out some screen shots that I have attached to this post! I have also added some images to the main page. Please let us know... (Read More)

And we're off!

January 15th - via:
Hello Kickstarter community! This is our first official update since beginning the Kickstarter project a few days ago and we're very excited to start sharing our progress with all of you here. We've been busy preparing new content which we will share... (Read More)

If you have additional news that doesn't appear here, shoot us a link!