PLUNDERBUND, the Back Alley Business Board Game

Timothy Zahn's Parallax (turn-based 4X galactic conquest)

A project in Colorado Springs, CO by Prototype X Software, LLC
000days 
:
00hours 
:
00minutes 

Funding Unsuccessful

Explore, Expand, Exploit and Exterminate your way across a galaxy of Timothy Zahn's favorite aliens... and some of your own
Backers: 550
Average Pledge Per Backer: $60

Funded: $33,121 of $350,000
Dates: Oct 22nd -> Nov 23rd (33 days)
Project By: Prototype X Software, LLC
Tags:
video gamespacestrategy gameindielinuxmacscience fictionpcturn-basedaliens +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

$33,121

current pledge level
Last Updated: November 23 @ 20:01 -0500 GMT

9%

of goal
funding period ended

$0

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

Wrapping things up (here, at least)

November 23rd - via: kickstarter.com
Well, if we can raise $3k/ minute for the next 112 minutes, we'll hit our goal. :P Seriously, though... We're clearly not going to do that, but neither are we going to say "oh, poor us, we're not willing to do it the hard way".  Because, y'know, we... (Read More)

The Parallax Forum is Now Open

November 19th - via: kickstarter.com
Sorry I let this fall to the wayside (and thanks to Andrew Harper for the reminder)... Dan and I have spent the past 2 days getting the Parallax Forum all installed and set up, and it's now open for comments and discussions at... (Read More)

Contributor Website, V2

November 17th - via: kickstarter.com
Since putting the Contributor website out, I've received a number of requests to allow backers (and potential backers) to actually play with the site and create stuff, rather than just being able to "look around"... To that end, I've made some... (Read More)

New Version of the Contributor Site

November 11th - via: kickstarter.com
First, a quick apology: I haven't put out an update for a while, and I'm sorry - I've been working steadily and haven't been neglecting the Kickstarter effort, but I have been waiting on a few things, and haven't been able to announce anything... (Read More)

Help Make A Game With The Greatest Star Wars Writer Of Our Time

November 6th - via: kotaku.com
There are only a handful of people who have ever made something as Star Warsy as the original trilogy felt. A handful of Lucasarts games like Dark Forces, maaaybe some comics, and the books of author Timothy Zahn. Who, it turns out, now wants to make a video game. Not a Star Wars game, but still. We're listening. (Read More)

Happy Halloween - Here's Some Treats!

October 31st - via: kickstarter.com
Treat #1: The Backer Referral ProgramI mentioned this in my previous update, but didn't go into too much detail.  So, a description, and then some questions that I've gotten... The referral program is pretty straightforward: if you refer someone and... (Read More)

More Information about Reward Tiers

October 29th - via: kickstarter.com
Before I get started, a quick announcement: we've added a beta access add-on for anyone that wants it, but hasn't pledged to get the Contributor reward (just add $20 to your current pledge), and we're also doing a referral program - check the... (Read More)

The Making of Timothy Zahn’s PARALLAX Game

October 29th - via: sfsignal.com
I’ve always loved Master of Orion. Even before I started programming, I’ve wanted to do something similar. The original was great, and I’m one of the smaller percentage of people that think it was even better than the sequel (apparently, nobody really liked the third one). I’ve got the original on my laptop right now – a $6 copy I got from GOG.com and that I run on DOSBox – and I’ve still got a dog-eared copy of the instruction booklet from when I first bought the game, too. (Read More)

The Funding Crowd 22 (Oct 14th-28th)

October 28th - via: gamingonlinux.com
Welcome to The Funding Crowd! In fact, The Funding Crowd #22 to be exact. As always, we'll do our best to entertain while recapping what's happened since the 14th October and today, taking you on a tour of some marvellous Hidden Gems before ending on a high with our five Biggies. Yes, it's quality over quantity in this issue of The Funding Crowd. Enjoy! (Read More)

New Reward Tiers

October 26th - via: kickstarter.com
By (not-un)popular demand, I'm pleased to announce 4 brand new reward tiers: Fleet Engineer ($100) lets you be involved in the creation of the various fleets in the game. Unlike Fleet Architect, the entire group of Fleet Engineers will work together... (Read More)

Slice & Dice

October 25th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Sharing the Love

October 24th - via: kickstarter.com
I mentioned this on a Facebook post, but thought I should share with all of the active backers as well... I got contacted by another project creator yesterday, checked out his project, and it reminds me a LOT of what I'm trying to do with Parallax... (Read More)

Another reminder - check for Early-Bird specials

October 24th - via: kickstarter.com
There are quite a few backers who have pledged for the regular tiers instead of the early-bird versions.  The extra pledge amount does help out the Kickstarter, but it doesn't reward you for being one of our early supporters:  I count 5... (Read More)

Dynamic Solar System Proof-of-Concept

October 23rd - via: kickstarter.com
So the proof-of-concept demo is all packaged up and ready to play with.  But first, a few caveats: This was just a proof of concept that creates random names and solar systems, and throws them up on the screen...  there's not a lot of functionality... (Read More)

New Music (Wisps)

October 23rd - via: kickstarter.com
As promised, Matt's newest track for the game: the Wisp theme music... You'll need an HTML5 capable browser to see this content. Play 00:00 00:00  Enjoy! And if you're waiting on the other thing I promised: the dynamic solar system... (Read More)

Wrong address for the contributor site

October 23rd - via: kickstarter.com
For those of you who have tried to visit the backer contribution site, I'm so sorry: I accidently left out part of the address - it's supposed to be https://DEV.prototypexsoftware.com/parallax Again, I'm really sorry about that... - Abram  (Read More)

Stuff to Entertain You

October 23rd - via: kickstarter.com
For those of you that might be interested, GamingOnLinux did an interview with me, and posted it a little bit ago - you can check it out HERE. (it was by email, so the typos are my fault, not Liam's) Any backers that are interested in the... (Read More)

Timothy Zahn's Parallax Turn Based 4X Strategy With Interview!

October 23rd - via: gamingonlinux.com
Explore, Expand, Exploit and Exterminate your way across a galaxy of Timothy Zahn's favorite aliens...and some of your own. I interviewed them on the project and here is the result! (Read More)

Supported Platforms

October 22nd - via: kickstarter.com
So... According to StrategyInformer, we ARE going to be targeting Mac with our initial release. I've been researching it (off and on) since I was first asked, and it looks like Mac is one of the most straightforward ports that you can do with Mono.... (Read More)

Really? Update #1 already?

October 22nd - via: kickstarter.com
A few of you seem to have skipped over the early-bird pledge tiers, and I just wanted to remind everyone that they're there (for those that were watching the preview, I just added them yesterday - sorry if I confused you). And to everyone so far:... (Read More)

News: Timothy Zahn's Parallax now live on Kickstarter, 32 days to raise $350,000

October 22nd - via: strategyinformer.com
Turn-based space 4X empire builder Timothy Zahn's Parallax is now live on Kickstarter with its campaign set to run for 32 days. The group is asking for $350,000 to create their game for PC, Mac and Linux. (Read More)

If you have additional news that doesn't appear here, shoot us a link!